Current: Idle Hands Digital Software
Prev: Klei Entertainment (Rotwood, Oxygen Not Included, DST)
She/her :)
Dialogue options are in, with the ability to have both clickable buttons & disabled buttons with a hover tooltip.
I also put in exhausted conversations (but they can only play once-- I like to prevent characters feeling "gamey" from having infinitely repeatable exhausted convos 😊) #gamedev
Dialogue options are in, with the ability to have both clickable buttons & disabled buttons with a hover tooltip.
I also put in exhausted conversations (but they can only play once-- I like to prevent characters feeling "gamey" from having infinitely repeatable exhausted convos 😊) #gamedev
UI bugs: FIXED
Now to tackle the behemoth: Player choices that jump around the line sequence and bottleneck in at requested points :o
#gamedev
UI bugs: FIXED
Now to tackle the behemoth: Player choices that jump around the line sequence and bottleneck in at requested points :o
#gamedev
Next is bug fixing for the UI weirdness, then adding more functionality-- starting with changing the character nameplate, and allowing the writer to string together custom actions #gamedev
Next is bug fixing for the UI weirdness, then adding more functionality-- starting with changing the character nameplate, and allowing the writer to string together custom actions #gamedev