Kolyne / Maxine
kolyne.bsky.social
Kolyne / Maxine
@kolyne.bsky.social
I make game. http://kolyne.im
Join the AetherTD/Chromatic Room Discord to get more news:
https://discord.gg/KBg35CgWmD
EN/FR | 🏳️‍⚧️ | she/her
Hey, I wanted to share a new update!
AetherTD:
- 2 towers
- Wave / economic system
- Debuff / buff display
Aether:
- Add an event system
- Add Audio source / listener node
You can find it here: github.com/kolyne-dev/A...
it's not production ready yet but I work on it! 🙂 #indiegame #indiedev #love2d
February 1, 2025 at 9:23 PM
Update for my #love2d #indiegame.
Engine:
- Text and Animator for my node tree
- Database (to do Data Oriented Programming)
- Effect manager (to Interact with node)
- input manager
Game:
- 2 working towers
- 3 mobs
- some waves
Everything in the game is define in the data and use the effect system.
January 9, 2025 at 10:34 AM
I did a little update for my love2d engine:
- A correct way to handle z-index and sorting layer
- A basic Resource Manager that cache loaded image
- Some class to handle: Vec2, Transform (like the unity's transform), Ease (to have some easing)
- A loooot of bug fix
#indiegames #indiedev #love2d
December 23, 2024 at 3:26 PM
I wanted to show some progress on my engine built on top of #love2d. Some features: handle game objects like the #godot node system, some basic nodes (sprite, animated_sprite, button, camera), scene and scene manager, rescale render based on window height. #linux #indiegame #indiedev
November 29, 2024 at 8:19 AM