Koban Wanko
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kobanwanko.bsky.social
Koban Wanko
@kobanwanko.bsky.social
Inugami Yokai Police Officer vtuber and
3D Character/Asset Artist.
My 3D art: kobanwanko.gumroad.com
Model Tutorials and gaming:
youtube.com/@KobanWanko
twitch.tv/kobanwanko
Now that life is finally calming down for me, I can get back to working on this project.
Made some prelim fur for the sleeves today and did a normal transfer. Probably not the best method for stylized fur, but it works.
Fellow #3dcharacter artists, I would love to hear your favored techniques.
December 21, 2024 at 12:10 PM
Finished the prelims for the dog ears/tail, glasses, and hat. Also added in some temp colors for readability.
Clothes are still heavily wip, but its nice to see the new concept beginning to come together. 😊
#wipart #3dart
November 9, 2024 at 2:11 AM
I think I finally got a good silhouette to the hair and added a cute little beret hat. Still need to add in the detail hair strands, but I can move onto her outfit for the time being.

Looking forward to outfit testing cause I have so many ideas I want to try! 😄
November 5, 2024 at 11:28 PM
Been working on the block out of the hair for a redesign/ new outfit for Koban, getting close to the basic shapes I'm looking for.
Really trying to get the overall silhouette to pop before I move onto the finer details.
October 31, 2024 at 9:10 PM
Finalizing the base mesh rigging today a...
Wait, what was I saying? 😅
#b3d #wipart
October 29, 2024 at 12:04 AM
I didn't talk about this on the other app, but back when I finished the Genshin Bonanus model, I turned her into a VSeeFace vtuber for fun to see if her model/shader was suitable for the medium. Limited polygons and no ARKit on this one, so she's a little jank but she worked. 🙂
#vtuber #3dart
October 27, 2024 at 12:40 PM
Added the ears and did some sculpting on the face.
Here's a lighting test without modifying the face normals.
I think this is good enough to move onto the rigging.
October 26, 2024 at 7:12 AM
Today I finished the base mesh's head and did some light sculpting to accentuate areas like the abs and collarbone.
Rigging testing is going to be fun on this one!
#b3d #blender #3DCG
October 25, 2024 at 7:28 AM
Been quiet these past few days cause I'm working on upgrading my art style and methods.
Here's what I have so far for a new base mesh. How am I doing on the body shape? 🤔
October 22, 2024 at 9:50 AM
Still very proud of my Bonanus Genshin model project till this day.
I did everything in my power to ensure she and her props were not only within the polyonal budget of a genshin character, but had every type of texture map genshin uses 1:1 for the genshin unity shader
#fanart #genshin #blender #art
October 19, 2024 at 8:22 PM
Time to get into the Halloween spirit! I'm releasing a collection of 3 #warudo props today, 2 pumpkins and a "Jack-O-Neko".
kobanwanko.gumroad.com/l/JackONeko
They're completely free for everyone. Blender file also included.
So where did you put the candy again? 🎃
#vtuber #ENVtuber #Blender #b3d
October 18, 2024 at 12:49 AM
Cooking up a new set of Halloween themed assets for Warudo. 1 of 3 done.
I'll release them together once I finish. They will be free for all on my gumroad. 🐈‍⬛
#Warudo #VTuberUprising
October 17, 2024 at 8:07 AM