Adrian | Wishlist COCOBOY on Steam!
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knairda.bsky.social
Adrian | Wishlist COCOBOY on Steam!
@knairda.bsky.social
Technical Game Artist & Designer ~ 21 ~ 💖💜💙
💻 Developer of @cocoboygame.bsky.social and GO! GO! Beetle Roller!
🥥 https://store.steampowered.com/app/3589190/COCOBOY/
🔗 https://linktr.ee/adriankellman
Turntable render of my Galactic Nova model!

#kirby #fanart #blender3d #substance3d #3d
October 12, 2025 at 6:51 AM
August 23, 2025 at 7:41 PM
Lowpoly model of @inkdragoon.bsky.social 's OC, ENIGMA, done for a local Art Fight thing!

#lowpoly #blender3d #blender #artfight #art #digitalart #modeling #techart
July 17, 2025 at 4:04 AM
The windy curtains were made with a cloth simulation in Blender, baked into shape keys for every keyframe. This was very finicky and I wish to never touch it again lmao
June 2, 2025 at 3:12 AM
3D graphics updates and room decoration in COCOBOY, our puzzle platformer + retro gaming simulation.

#indiegame #gamedev #unity3d #blender3d #environmentart
June 2, 2025 at 3:11 AM
We just released GO! GO! Beetle Roller! on Steam for free recently. It's a student project that took ~10 weeks to build, inspired by Katamari, Monkey Ball, and Pizza Tower with a Kamen Rider-esque protagonist.

store.steampowered.com/app/3699950/...
May 24, 2025 at 2:10 AM
May 15, 2025 at 2:58 PM
Beetle Roller's ball gadget model!
May 6, 2025 at 7:13 PM
May 6, 2025 at 7:08 PM
GO! GO! Beetle Roller! is coming to Steam - May 15th, for FREE!

I worked extra on our student project to add polish, full controller support, rumble, achievements, and tons of upgrades to make it the best it can be.

Link in reply!!

#indiegame #gamedev #katamari #monkeyball #kamenrider #pizzatower
May 6, 2025 at 4:57 PM
GO! GO! Beetle Roller! – a Katamari-meets-Monkey Ball style action game starring a Kamen Rider inspired superhero!

This was a group student project we recently finished, which I did 3D art and a whole buncha stuff for.

Check it out! knairda.itch.io/go-go-beetle...

#gamedev #indiegame #unity3d
April 24, 2025 at 5:49 PM
And finally, a closeup on the funniest game mechanic I've ever made - inspired by the fact that you previously couldn't see the front of the player during gameplay
March 23, 2025 at 4:24 PM
Getting some good tech art progress in on a class game project I'm in a group on titled "GO! GO! Beetle Roller!" Been having fun with shaders, squash and stretch animations and finally trying out Unity's trail renderer. More in 🧵

#gamedev #indiegame #unity3d #kamenrider #katamari #monkeyball
March 23, 2025 at 4:24 PM