kmau🆖
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kmau.bsky.social
kmau🆖
@kmau.bsky.social
2D artist & animator | gamedev | Freelancer | #NoAI
Animated for Itorah, Deponia, The Devil's Men and more
Socials & galleries: https://linktr.ee/hermitkmau

🏷 #digitalart / #oc / #comic / #fanart / #animation
I mean this doesn't even make sense on a timeline. Elden Ring released in 2022 so the concept art would've been done years before that.
November 3, 2025 at 2:09 PM
Yeah getting a new build going can take very long due to all the horse riding, picking up flask upgrades etc.. it's not like any of the Dark Souls games where you can dash through each area in two minutes.
October 26, 2025 at 11:13 AM
There is a non-zero chance that the social media manager just asked chatGPT for the image source.
October 24, 2025 at 6:52 PM
His time has come.
October 20, 2025 at 8:20 PM
The line isn't good enough until you zoomed in and made sub-pixel corrections.
October 20, 2025 at 10:53 AM
Back in my day, the internet was full of child-friendly quality entertainment.
October 11, 2025 at 8:29 PM
First time I hear of a new Tron movie haha.
October 11, 2025 at 6:21 PM
Upon reading this, I immediately went to my back window in case any animals showed up in the backyard. I saw a red squirrel trying to dropkick a pigeon there once, so whenever it shows up I call my wife and tell her: "Look, it's the squirrel that dropkicks pigeons. Maybe he will do it this time."
October 10, 2025 at 2:31 PM
Some sketches. The way she draws the sword changed quite a bit from the initial sketch. Lifting a heavy sword over her head seemed unnecessarily dangerous..
October 9, 2025 at 12:39 PM
I love them.
October 3, 2025 at 5:28 PM
Ah I think you can get a feel for it after a while, it's just rough in the beginning. Another way to put it is that everything deals 2 dmg, except Hornet-sized weapons/enemies and small projectiles.
September 22, 2025 at 5:25 PM
The 2 dmg actually has requirements, like a large enemy/weapon or flurry attacks. Static hazards deal 1 mask, moving hazards deal 2.. ironically they broke that rule by nerfing some hazards.
I feel like gauging how much dmg an attack will deal is only unpredictable with small bosses.
September 22, 2025 at 9:17 AM
Ah good point, there was this really long stretch coming from The Marrow.
September 15, 2025 at 11:42 AM
Was it that bad? I think the difficulty came from learning diagonal pogo and adjusting to normal enemies having more threatening movesets. It felt more like a "not supposed to be here yet" area since I forced my way past the big guard without exploring Deep Docks first.
September 15, 2025 at 11:16 AM
I found the difficulty to be adequate! Bilewater was funny and I even liked the infamous Coral Tower gauntlet.
September 13, 2025 at 7:30 PM