Klemen Lozar
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klemen.bsky.social
Klemen Lozar
@klemen.bsky.social
VFX artist, game developer, dad. Founder of https://bsky.app/profile/tuataragames.com
Plastic Sea - Some in-engine locomotion tests with crabbie. Animation speed synced with actor velocity and I have some procedural sway on his body based on rotation speed.

Always love mixing baked animation with procedural elements that are reactive to player input!
January 31, 2025 at 6:17 PM
Plastic Sea - Hermit crabbie, rendered in 3ds max viewport here, this is just an early placeholder model/design
January 10, 2025 at 6:18 PM
Plastic Sea - Cute creatures, along with the theme of the game, also allow for opportunitites to gut punch the player a bit. Don't you just wanna help the poor fella?
December 4, 2024 at 8:47 PM
Engine test with the baby turtle. I imagine there would be lots of special events in the game, like baby turtles emerging out of sand and heading for the ocean
December 3, 2024 at 8:45 PM
Plastic Sea - baby turtle, another simple character, animated here in 3dsMax
December 2, 2024 at 6:05 PM
"Finished" key art. It's just a quick mockup of course but I like the vibe it sets
December 1, 2024 at 8:40 PM
Plastic Sea - I've been developing characters for the game. This is a playblast straight from 3dsMax viewport. Animated procedurally with modifiers and noise controllers, I always like to do this before any more complex rigging.
December 1, 2024 at 8:37 PM
Plastic Sea still lives rent free in my mind. I'll be posting some retrospective about it in the coming days.
December 1, 2024 at 5:43 PM
First post on here. Until gif support is added action snapshots will have to do!
July 24, 2023 at 5:09 AM