KKSN | VFX and Tech Artist ✨
kksnfx.bsky.social
KKSN | VFX and Tech Artist ✨
@kksnfx.bsky.social
I create real time VFX, shaders and animations in games. Work environment: Unity, Embergen, Photoshop and sometimes Houdini and Unreal Engine
I recreated Gris vinyl cover entirely in Illugen (except for text texture), a new software for VFX artists. All rights belong to Nomada Studio.
#2danimation #fanart #gris #illugen #noai #art
August 13, 2025 at 10:17 PM
✨ Final outocme of my shader practice ✨
head over to www.artstation.com/artwork/lGZaAo for a breakdown

#unity3d #shader #animation #realtimevfx #vfx #bullethell #gamedev
January 29, 2025 at 6:14 PM
[WIP] ✨ Stylized Orb VFX that I’m working on from time to time as a practice. Currently everything except for lightning sparks is a single material on a single quad particle. Feedback always appreciated ⚡️
#vfx #unity #shader #stylized #realtimevfx #gamedev #gamedevelopment #games #unity3d
November 8, 2024 at 7:55 AM
After months of doing mostly explosions💥 they finally let me do something stylized

Here’s a simple representation of an upgrade effect on a grand strategy map that is supposed to drag attention when it’s ready.
Single material, all procedural, no textures needed.

#vfx #gameart #rtvfx #gamedev
October 25, 2024 at 2:17 PM