Kiyopawn
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kiyopawn.bsky.social
Kiyopawn
@kiyopawn.bsky.social
Genius lives one story below madness.
2 new characters. One of them really important-- for the next build.
January 23, 2026 at 1:04 PM
Back from the Holidays! What I've been up to recently is trying to nail a sort of-- aesthetic, for the backgrounds. I really want something distinct. Also-- I made some other sprites for some characters, 3 of them-- I'll share them here as well.
January 12, 2026 at 1:25 AM
Merry Christmas fellas.

I have here new party member sprites-- Some took a lot of redesigns before I got satisfied, so it took a little longer. There are 2 other designs I didn't show because they're from party members where--- knowing they are party members are spoilers.
December 25, 2025 at 6:37 PM
New Systems for battle and Resprites. Planning for the entire Chapter 1-- and some sneak peak for the remaining Party Members. I censored stuff that are spoilers.

Next week--- I can show you guys the sprites of the remaining party members of chapter 1--- that aren't spoilers.
December 15, 2025 at 11:37 AM
New YT video: "New Tileset Visuals & Egor Resprite."

(link in replies)

I definitely worked on more than this in the past week, I worked on new attack design, some resprites-- You do see one of the new resprites on this one.

I'll show them off the other things next week.
December 5, 2025 at 1:33 PM
It took forever, but I finally resprited Egor-- Well, the resrite was already made before-- but I didn't implement it with the other walking and running animations.

The warmer colors like get a bit of blue so they don't clash with the background. Like Clifa here, and her box.
November 27, 2025 at 8:53 PM
I was actually about to-- or was on my way to annouce the closure this account, because I felt like-- I had no audience here. However, as I opened Bluesky, I was surprised to see like 13 notifs, someone new followed me and liked a lot of my posts.

To you, who did that, thanks. That mattered to me.
November 22, 2025 at 7:02 PM
One of the new systems in the next update, is how I'll be doing Inns-- and the New Town. I'll basically be combining all towns into 1 for this chapter, this way the whole "quarantine" of the plot makes sense. That's it summarized but it's more complicated.
November 19, 2025 at 3:55 PM
NEW SPRITES, and Resprites! There's a lot of system development, too much to talk about so just have these sprites. I'll talk about the systems in the future.

This update got delayed because getting Towa's design correct took a lot of attempts to get right.
November 11, 2025 at 8:46 PM
Forgot to post-- oops! Anyways, happy halloween. These resprites are from the opposing team from the "Batshitball Arc", the character to the right is an NPC that I've decided to turn to a relevant character in the coming updates.

I am beginning development of new content again.
October 31, 2025 at 3:53 PM
No update this time, started working on eventing and tileset changes-- which take a lot more time to do. The relevant resprites are the ones related to the Batshitball Arc, which I'll be working on refurbishing first.
October 20, 2025 at 9:28 AM
Now in Version 0.8.11, Resprited Sheryl, some party members and some important characters. I really dig these designs.-- I spent whole days per character.
October 8, 2025 at 11:37 PM
These are resprites of some Aspirers and some other sprites as well. That's the last of the resprites that are per group or per batch-- the rest are resprites of characters with a lot of sprite variations-- like main characters.

Now in Version 0.8.10.
September 28, 2025 at 3:54 PM
Most crockheads now resprited. There are 3-- but there are 3 left but they have cutscenes so they'd cost a lot more work. These new designs are neat, some designs are too iconic in my mind so I barely changed them.

Now in Version 0.8.9.
September 19, 2025 at 7:51 AM
0.8.8, SOME Crockhead Resprites down. There's a lot of stuff regarding the design of the Crockheads I had to consider, like-- Their helmets, I decided to remove them because they cannot-- Physically work and that bothered me.

Also it's my birthday in like 5 hours (the 13th).
September 12, 2025 at 11:57 AM
0.8.7 out. Some delays oops.

These are the new re-sprites. None of them used templates. The originals of these batch are actually very significant because I really liked the colors they used-- Almost every NPC from then on uses the color pallete used with them.

Link in replies.
August 30, 2025 at 5:06 AM
More resprites, should cover everything in the first 2/3rds of Act 1. Excluding the main characters, and stuff related to the placeholder events.

Now in Version 0.8.6. Link in replies.
August 14, 2025 at 5:44 PM
Version 0.8.5 is out, it includes a Candy Bane resprite and all of her related art assets. I'm also working on the new system I made for battle animations, both for enemy and party member skills. Soon to be implemented.

I'll link the itchio link in replies.
August 4, 2025 at 1:57 PM
Forgot to post. There was an update. It was a minor but major update; it's something to take note of-- I'll link it in the replies.

In the meantime, here are some of the remaining sprites that are added in the build. Last time, I forgot to show the unensored sprites-- so here.
July 25, 2025 at 1:39 PM
First sprite-work after the hiatus. Here's a couple new respsrites for some of the NPCs & even major characters.

All of these except Egor, Ivan, and Clifa will be implemented at the next small update-- probably coming next week.

Some new uncensored variants to be seen in game.
July 10, 2025 at 9:07 AM
Here's the templates made so far, including some of the male ones.

I will do something I've never done before, but I'll have to bring Shudderfly Development to a temporary HIATUS.

I'm in the LISA gamejam right now, & I gotta lock in. I shall return after the jam. (2 months)
April 11, 2025 at 10:45 AM
#rpgmaker #gamedev Here are the sprites for the main 4 members of the Old Faith-- I tried to go thru with their original designs but loose clothes designs are outside my comfort zone still-- so I redesigned them to better fit my skillset.

Here they are, I think they look fire.
March 30, 2025 at 1:00 PM
The next build will be the first fully polished build in a while, where it includes battle anims & all the finalized assets. I'll explain why in the future. These don't include the new sprites yet, but here's all the female sprites. The ones w/ numbers are ones to be updated.
March 19, 2025 at 2:14 PM
Been doing like the database stuff, so I can't show much interesting as it's just calcs-- but I did recently create a google doc hub for all my other docs, so that every plan I make is now well sorted. On it's cover page, there's a sketch for a CG I made so I can easily spot it.
March 10, 2025 at 3:34 AM
Some Concept Art & What's Next. I show the exterior of Umbra's Church, how it looks from a distance, and what I envision of the interior.

I can't say too much, but I'm going to take the biggest personal step for myself as a gamedev soon, once I'm ready-- I'll talk about it.

#gamedev #rpgmaker
February 26, 2025 at 9:13 PM