Game made in #GodotEngine by @sidpoke.art
CURRENTLY IN DEVELOPMENT 🦊💖
Art by @cheesycoke.bsky.social
Music by @lostandsafe.bsky.social
Business: info@kit-fix.it
#RightToRepair #indiegame
#RepairDay #RightToRepair #Ecodesign #NoPlannedObsolescence #Windows10
repair.eu/news/four-we...
#RepairDay #RightToRepair #Ecodesign #NoPlannedObsolescence #Windows10
repair.eu/news/four-we...
+ Interactables can now request an interaction reset when already hovered 10/10
+ Interactables can now request an interaction reset when already hovered 10/10
+ Created test-resources for first repair cycle (Mail, Objective, Calendar, Delivery, Objective, Mail)
+ Objective UI now properly refreshes when updated
+ Objective UI Auto-pin now selects objective index 0 when nothing was pinned 9/10
+ Created test-resources for first repair cycle (Mail, Objective, Calendar, Delivery, Objective, Mail)
+ Objective UI now properly refreshes when updated
+ Objective UI Auto-pin now selects objective index 0 when nothing was pinned 9/10
Stay tuned for that! Till next time! 🦊🔧 8/10
Stay tuned for that! Till next time! 🦊🔧 8/10
🔗 Visit fixfest.org to learn more and contribute to building our innovative programme
🔗 Visit fixfest.org to learn more and contribute to building our innovative programme
+ Objectives introduced: a feature that can subscribe to in-game events and mark for completion
+ Objectives can be in parallel or sequential mode
+ Objectives can reward the player at completion
+ Objectives can update text on change
4/4
+ Objectives introduced: a feature that can subscribe to in-game events and mark for completion
+ Objectives can be in parallel or sequential mode
+ Objectives can reward the player at completion
+ Objectives can update text on change
4/4
+ Created Objective System
+ Player can now open a journal that displays objective info
+ Player can pin objectives within the journal
3/4
+ Created Objective System
+ Player can now open a journal that displays objective info
+ Player can pin objectives within the journal
3/4
Progress will be tracked through events, so the objective knows exactly when you've completed a task.
2/4
Progress will be tracked through events, so the objective knows exactly when you've completed a task.
2/4