Max Kirby (KirbyLife)
kirbylifee.bsky.social
Max Kirby (KirbyLife)
@kirbylifee.bsky.social
I am a Computer Science and AI student with a strong passion for games user research and player-centred design. Through my website, Kirbylife Game Research & Reviews (Kirbylife.co.uk), I review video games and explore game mechanics.
Just finished Firewatch, a stunning, story-rich indie game from Campo Santo that blends emotional depth with breathtaking visuals and incredible voice acting. Check out my new spoiler free review here! #IndieGames #Firewatch
Firewatch – A Beautiful, Bittersweet Walk Through the Wilderness
Spoiler Free Review: Firewatch is one of those rare indie gems that doesn’t try to be everything, it focuses on telling a human, heartfelt story wrapped in a stunning visual and audio package. Released in 2016, the game is best described as an "environmental narrative" or "walking simulator," where the emphasis is placed squarely on character development, atmosphere, and emotional storytelling…
kirbylife.co.uk
December 16, 2025 at 6:03 PM
Just wrapped up my playthrough of Black Salt Games "Dredge", a hauntingly calm fishing sim with a splash of cosmic horror. Great atmosphere, satisfying upgrades, and a world that keeps pulling you back in. Full review here 👇 #IndieGames #DredgeGame
Dredge: Casting Nets into Cosmic Nightmares
Dredge, developed by the indie studio Black Salt Games, is a masterclass in blending seemingly disparate genres: a casual fishing simulator and cosmic horror. This unlikely combination creates an atmospheric experience that’s as haunting as it is cozy. Released in 2023, Dredge has garnered widespread praise for its unique premise, polished gameplay, and immersive world, and it’s no surprise why.
kirbylife.co.uk
December 2, 2025 at 6:11 PM
Indy’s back in The Order of Giants DLC! 🏺 I returned to MachineGames’ adventure to see if this underground Roman mystery is worth the £17.99 price tag. Puzzles shine, but does the story hold up? Read my full review here #IndianaJones #Gaming #TheOrderOfGiants
Is Indiana Jones and The Order of Giants DLC Worth £17.99?
When Indiana Jones and The Great Circle launched in 2024, it became one of the year’s biggest surprises. MachineGames delivered a game that felt more like authentic Indiana Jones than recent films, with cinematic combat, whip-swinging traversal, and some of the best puzzles in modern adventure gaming. On top of that, Troy Baker delivered a fresh but faithful performance…
kirbylife.co.uk
November 18, 2025 at 6:01 PM
I Tried Ghost of Tsushima: Director’s Cut by Sucker Punch in preperation for Ghost of Yotei! Gorgeous visuals, cinematic duels, and rich atmosphere, though repetition creeps in. A fitting warm-up for the next samurai journey! #GhostOfTsushima #GhostOfYotei
Ghost of Tsushima: Director’s Cut – When Beauty Isn’t Quite Enough
Note: I have not yet played the Director’s Cut DLC content, so this review focuses solely on the base game experience. Ghost of Tsushima has been showered with praise since its release, and with the Director’s Cut, Sucker Punch has delivered the definitive version of their samurai epic. I played this in preparation for Ghost of Yotei, drawn in by its cinematic presentation, breathtaking art direction, and a world that feels tailor-made for screenshots.
kirbylife.co.uk
November 4, 2025 at 6:14 PM
Just finished Split Fiction with my partner, @Hazelight delivers another co-op masterpiece! From cyberpunk city chases to dragons, enchanted forests, and folklore puzzles, every moment is stunning and immersive. Is this Hazelight’s most ambitious co-op game yet? A GOTY nominee? Read to find out!
Split Fiction – Is This Hazelight’s Most Ambitious Co-op Game Yet?
Note: This review contains mild spoilers. I first played A Way Out with a close friend when Hazelight Studios was still finding its feet. Its cinematic co-op storytelling reinvigorated local multiplayer, making it feel vital again. Years later, my partner and I tackled It Takes Two, a game that perfected that formula with warmth, humour, and boundless…
kirbylife.co.uk
October 21, 2025 at 6:44 PM
Over a decade since Skate 3, EA and Full Circle deliver Skate., a free-to-play title with fluid skating, engaging parkour, and exciting co-op challenges. Read my review to see if it truly upholds the legacy of its predecessors. #Skate #EA #FullCircle #Freetoplay #EarlyAccess
Skate. Review – Does It Live Up to the Legacy?
Note: Written before the release of season 1 After more than a decade since Skate 3, EA has returned to the streets with Skate., a free-to-play, live-service reimagining of the series. For veterans of Skate 1–3, hopping back on the board is a thrill. The flick-it controls feel instantly familiar, and the core skating delivers that satisfying…
kirbylife.co.uk
October 7, 2025 at 7:14 PM
Does Hollow Knight: Silksong live up to the long awaited hype? Could it be Game of the Year despite its punishing difficulty and challenging combat? Read here to find out my thoughts!🕷️✨ @TeamCherry #Silksong #HollowKnight #Metroidvania #GameOfTheYear #Gaming
Hollow Knight: Silksong – Was It Worth the Wait?
Introduction: Returning to a Masterpiece The announcement of Hollow Knight: Silksong sparked a huge anticipation, building upon the critical success of Hollow Knight, a title that set a high standard for the Metroidvania genre. Having invested approximately 50 hours to achieve 100% completion, conquering all bosses, and collecting every tool and upgrade, I can assert with confidence that…
kirbylife.co.uk
September 23, 2025 at 5:11 PM
Step into the strange, darkly funny world of Abe’s Oddysee on PS5. Faithfully preserved with modern comforts, its masterful level design, sharp humour, and rich atmosphere make it as captivating today as it was in 1997. #Abe'sOddysee #LorneLanning #Oddworld
Oddworld: Abe’s Oddysee (PS5) – A First-Time Journey Through a Timeless Masterpiece
Experiencing Oddworld: Abe’s Oddysee for the first time on PS5 is to step into a world unlike any other, a place where danger lurks in every shadow, beauty hides in the unlikeliest corners, and survival depends as much on wit as on reflexes. Originally released in 1997 for the PlayStation 1, this cinematic platformer blends…
kirbylife.co.uk
September 9, 2025 at 5:13 PM
Just wrapped up a UX case study on "Axom: Conquest!" 🎮
I ran a 3-player unmoderated playtest through PlaytestCloud to explore what’s working and where players got stuck. Huge thanks to solo indie dev "Thomas Capstick" for trusting me with his project!

Please go and check out the demo on Steam!
Case Study: My Playtest Process for “Axom: Conquest”
My name is Max Kirby, and this case study documents my experience conducting a small-scale, three-player, unmoderated playtest of “Axom:Conquest” a tower defense game currently available in demo form on Steam. The primary objective was to identify player pain points and uncover opportunities for improvement, providing valuable feedback for the developer, Thomas Capstick. A comprehensive UX Report…
kirbylife.co.uk
August 26, 2025 at 5:03 PM
Dive into the thrill of Tony Hawk’s Pro Skater 3 + 4, tight gameplay and updated visuals bring nostalgia to life, but some changes in THPS4 leave it feeling different from the original. A solid ride for fans, but not quite the full return we hoped for. 🛹 #TonyHawk #GamingReview
Tony Hawk’s Pro Skater 3 + 4 Review: A Mixed Grind
Introduction: New hands on deck Following the stellar Tony Hawk’s Pro Skater 1 + 2 remake in 2020, many fans expected Vicarious Visions to continue their excellent work with Tony Hawks Pro Skater 3 + 4. Sadly, after their success, Vicarious Visions was merged into Blizzard Entertainment and essentially disbanded. The reins for this latest entry were handed to…
kirbylife.co.uk
August 12, 2025 at 5:20 PM
Just finished Death Stranding: Director’s Cut by Hideo Kojima, a unique, immersive experience that’s much more than a ‘walking simulator.’ If you’re curious about the world before Death Stranding 2, this game’s deep story and innovative gameplay are worth every step.
Death Stranding: Director’s Cut – A Journey Worth Taking
Spoiler-Free Review: I picked up Death Stranding: Director’s Cut in anticipation of Death Stranding 2: On the Beach, and after finally playing it properly from start to finish, I can say with confidence, that this is unlike anything else I’ve ever played. Developed by Kojima Productions and published by 505 Games, Death Stranding is the workings of legendary…
kirbylife.co.uk
July 29, 2025 at 5:04 PM
Blue Prince, debut from indie studio Dogubomb led by Tonda Ros, is a cryptic roguelike puzzle. Build a mansion room by room, no guide, just your wits & a notepad. Haunting, unique, & divisive. For mystery fans! Read the review & check it out! #BluePrince #IndieGaming
Blue Prince: A Roguelite Puzzle Box Worth Opening, Even If You Don’t Reach the Bottom
Spoiler-free review: Blue Prince is the debut game from Dogubomb, a small indie studio founded by Tonda Ros. Initially a solo project, the core team grew to around 24 developers, including art director Davide Pellino and composers Trigg & Gusset. Development spanned eight years, funded by Ros’s savings and ad revenue from his Magic: The Gathering…
kirbylife.co.uk
July 15, 2025 at 11:55 PM
⚽ Rematch brings chaotic, skill-heavy footy action to the pitch—think FIFA Pro Clubs meets Rocket League. It’s fast, fun, and flawed. I loved the gameplay depth, but bugs and missing features hold it back. Fix those, and it’s a gem. Full review here 👇 #Rematch #Sloclap #Xboxgamepass
Rematch: A Promising Football Frenzy with Room to Grow
Reviewed on Xbox Series X|S – June 2025 "Rematch" landed on June 19, 2025, ready to flip football gaming on its head with fast, chaotic, online multiplayer action. Forget controlling a whole team, this game puts you in the boots of just one controllable player in intense online matches, channeling the inner workings of "FIFA’s Pro clubs", minus the stat grind.
kirbylife.co.uk
July 1, 2025 at 5:49 PM
Developed by id Software, Doom: The Dark Ages is a addition to the series, but it doesn’t quite reach the heights of its predecessors. Some new ideas slow things down, and the combat isn’t as thrilling as before. But is it still worth playing for those who want to rip and tear? #DOOM #Gaming
DOOM: The Dark Ages, A Medieval Bloodbath That Loses Its Edge
Developed by id Software, DOOM: The Dark Ages drags the Doom Slayer into a gritty medieval world, swapping futuristic firepower for a brutal spiked shield as he battles through Hell’s forces. As someone new to the series, I came in fresh, unfamiliar with returning weapons or lore threads, but even without deep familiarity with past DOOM…
kirbylife.co.uk
June 17, 2025 at 5:19 PM
Clair Obscur: Expedition 33 is a masterpiece from Sandfall Interactive, a small studio delivering a haunting story, innovative combat, and a world that feels alive. Easily my early GOTY pick. Don’t miss this unforgettable journey. (Spoiler Free Review) #Expedition33 #GOTY2025"
Clair Obscur: Expedition 33 – A Masterpiece That Redefines AA Gaming (Spoiler Free Review)
Every so often, a game comes along that completely reshapes your expectations, reminding you why gaming is such a powerful medium. Clair Obscur: Expedition 33 is that game. Figure 1: Cover Art for Clair Obscur: Expedition 33Image Source: Steam Store Page for Clair Obscur: Expedition 33 It emerged seemingly out of nowhere, overshadowed by bigger titles like Oblivion dropping on…
kirbylife.co.uk
June 3, 2025 at 5:02 PM
Just wrapped up a moderated UX playtest via PlaytestCloud for District 47: Idle Luxury Tycoon Sim. Player research surfaced valuable insights on onboarding, clarity, and motivation. Always eye-opening to hear real player perspectives early!
Case Study: My Playtest Process for “District 47” Idle Luxury Tycoon Sim
My name is Max Kirby, and this case study reflects my experience on conducting a small-scale, 3 player, moderated playtest for "District 47: Idle Luxury Tycoon Sim," a mobile simulation game developed by Derek Kaplan. (Full UX Report Here) Figure 1: The logo for "District 47" on the app store The game centers on…
kirbylife.co.uk
May 20, 2025 at 5:25 PM
Just dove into Oblivion Remastered and wow, Cyrodiil’s stunning! Epic quests and a haunting soundtrack hooked me for hours, but clunky combat and bugs remind me it’s a 2005 classic. Still, a must-play for RPG fans! 🌄⚔️ #OblivionRemastered #Gaming
The Elder Scrolls IV: Oblivion Remastered, A Classic Reborn, With All Its Quirks Intact
The Elder Scrolls IV: Oblivion, originally released in 2006, was a landmark RPG that redefined open-world gaming with its sprawling world, deep lore, and unparalleled freedom. The recent remaster, built on the bones of a nearly 20-year-old game, polishes the visuals to breathtaking levels and slightly refines some of the mechanics, but it’s a polarising experience for newcomers like me who came to it after falling in love with…
kirbylife.co.uk
May 6, 2025 at 5:16 PM
Resident Evil 4 Remake is a thrilling reinvention of a classic. After 44 hours and 40/46 achievements unlocked, here's my in-depth review. From intense combat to unforgettable moments, this remake delivers! Check out my thoughts and dive into this must-play adventure! #RE4Remake #Gaming
Resident Evil 4 Remake: A Reimagined Classic Through a User Research Lens
There are few games dare to touch a legend like Resident Evil 4 and walk away with its spirit intact, let alone a fresh pulse. The Resident Evil 4 Remake (RE4R) doesn’t just succeed, it grabs the original by the throat, drags it into 2023, and makes it sing. You’re back in Leon S. Kennedy’s boots, knee-deep in a Spanish hellscape where tension hums, action roars, and every shadow hides a story that sticks with you.
kirbylife.co.uk
April 22, 2025 at 1:09 PM
Excited to share my latest playtest case study for Save Yourself, an indie puzzle-platformer by Marcus Jensen! I dive into the game's unique mechanics, what worked, and areas for improvement. Check out the insights on game design, UX, and playtesting—perfect for indie devs and gamers alike! #GameDev
Case Study: My Playtest Process for “Save Yourself” Puzzle-Platformer
Introduction I am Max Kirby, and this case study reflects on my experience conducting a playtest for an indie game called "Save Yourself," a puzzle-platformer developed by Marcus Jensen at KirbyLife Games. Originally created for a game jam and now being expanded into a full game, "Save Yourself" features a unique save-and-restore mechanic blending platforming with puzzle-solving. In April 2025, I organised an unmoderated playtest to evaluate the game’s usability, user experience (UX), and player engagement, aiming to provide Marcus with actionable feedback.
kirbylife.co.uk
April 14, 2025 at 11:01 AM
Trapped in a time loop, armed with style, strategy, and supernatural powers, Deathloop is a wild ride of action and mystery. Does it break the cycle of greatness, or get stuck in repetition? Check out our full review! 🔁💥 #Deathloop #GamingReview
⏳Deathloop: A Time-Bending Thrill Ride Through Chaos and Curiosity
Groundhog Day Meets Dishonored Imagine Groundhog Day, but with a twist of chaos, espionage, and supernatural powers, and you’re starting to get a sense of what Deathloop brings to the table. Arkane Studios, the creators of the Dishonored series, have combined their knack for immersive world-building with a thrilling time-loop mechanic that keeps you guessing, planning, and rethinking every move.
kirbylife.co.uk
March 25, 2025 at 6:54 PM
Astro Bot delivers smooth gameplay, PlayStation nostalgia, and fun for all levels of gamers. Check out my full review to see why it’s a must-play!
Astro Bot Review: A PlayStation Party That Never Ends
After years of players urging for Astro’s Playroom to be made into a full game, it's incredible to see that Team Asobi not only listened but created something even more spectacular. Astro Bot has been transformed into a full-length adventure, and it’s nothing short of a masterpiece. It’s the kind of game that has been highly anticipated by fans, and it more than delivers on the promise of an unforgettable experience.
kirbylife.co.uk
January 28, 2025 at 6:25 PM