King Bongus (18+)
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kingbongus.frnends.com
King Bongus (18+)
@kingbongus.frnends.com
NSFW/Lewd FFXIV GPosing I guess.
(For reference, this is what she looked like before her appearance was fixed...)
June 16, 2025 at 5:54 AM
Backlog: August 27, 2024 | Eris
Eris took some time to fix for Dawntrail, as she was one of two characters (other being Rossi) who were the most broken coming from Endwalker, mostly due to makeup and hair issues. Her makeup is completely different, but I think it worked out well!
June 16, 2025 at 5:54 AM
Backlog: Aug 18, 2024 | Marionne
Marionne's first Dawntrail set. I believe the coat was the first time I saw the new latex-y material shader added in Dawntrail.
June 16, 2025 at 5:41 AM
Backlog: July 17, 2024 | Keid
Keid's first Dawntrail-era set, mostly just a quick test to verify everything was working. This was also a slighter older appearance, as she eventually had some makeup and body marks added later.
June 16, 2025 at 5:32 AM
#16
Name: Saelzlona Haerundwyn (Salt Gatherer, Daughter of Grand Wave)
Description: A Lominsan Sea Captain who, despite nearing retirement age, still refuses to give up the sea. The world has changed a lot since she began sailing, but she loves it all the same.
Body: YAB S Buff w/ C+ scaling
June 16, 2025 at 5:14 AM
(🧵3/3)
May 4, 2025 at 8:33 AM
The fourth picture is when I realized the textures were all goofy ahh
(🧵2/3)
May 4, 2025 at 8:33 AM
Backlog: August 17, 2024 | Ana
Ana's first Dawntrail-era set, featuring me realizing halfway in that her body paint needed to be updated for dawntrail materials, and instead deciding to turn it off for the rest of the set. Despite that, a few of the shots ended up looking really good imo!
(🧵1/3)
May 4, 2025 at 8:33 AM
Is it really golden week if she takes the outfit off? ¯\_(ツ)_/¯
(🧵3/3)
May 4, 2025 at 8:19 AM
(🧵2/3)
May 4, 2025 at 8:19 AM
2025 May 1 | Eliza
This is like the last day I could possibly do upload this in time, yay procrastination, but here's Eliza doing the golden week thing
(🧵1/3)
May 4, 2025 at 8:19 AM
lizzer pats the lizard
(🧵3/3)
May 4, 2025 at 7:38 AM
(🧵2/3)
May 4, 2025 at 7:38 AM
Backlog: August 5, 2024 | Eliza
Eliza's first proper set! Big fan of some of the expressions in this one.
(🧵1/3)
May 4, 2025 at 7:38 AM
(🧵2/2)
May 4, 2025 at 7:32 AM
Backlog: September 22, 2024 | Shahala
The Red Dress
A 3-hour long session that started in the out-of-bounds area of the Kugane Ohashi trial arena, and ended up in The Grand Cosmos for the ✨aesthetic✨
(🧵1/2)
May 4, 2025 at 7:32 AM
Same day, different area. Big fan of Radz-at-Han's Dawntrail materials.
(🧵5/5)
April 23, 2025 at 5:26 AM
Backlog: August 28, 2024 | Shahala & Mana
Part 2 and 3ish of the same set, now featuring Mana as... generic penis-haver. I'll be honest his posing was very much not a priority at the time.
Also the first time I tried using Dawntrail face bones!
(🧵4/5)
April 23, 2025 at 5:26 AM
(🧵3/5)
April 23, 2025 at 5:26 AM
(🧵2/5)
April 23, 2025 at 5:26 AM
Backlog: August 23, 2024 | Shahala
A longer multi-part set, in Cutter's Cry. Cool dungeon, and surprisingly good for gpose. One of the only dungeons in the game to have a functional day/night cycle! There's also some hidden unreachable areas outside the map left over from 1.0.
(🧵1/5)
April 23, 2025 at 5:26 AM
The next day Eliza, Dahlia's creator, was made. She was originally going to be nearly identical to Dahlia with more living/less doll/robot qualities. I ended up going for something completely different though, but this original design is here for posterity's sake. Shows da process!
April 23, 2025 at 4:54 AM
Backlog: August 3rd, 2024 | Dahlia

First set for Dahlia, and before I figured out the shader issues, hence the very bright and inconsistent scene with daylight on pale skin. It's kind of interesting as an intended effect, but not as one you can't control lol
April 23, 2025 at 4:46 AM
Backlog: August 5, 2024
A quick set to test out SB's wet skin overlays, and see if the shader changes would work with bright scenes, which had caused severely blown-out exposure on a set done outdoors with Dahlia.
April 23, 2025 at 4:40 AM
Backlog: August 3, 2024
This was the set where I realized the Dawntrail update had bungled the ambient light settings on my shaders, causing inconsistent lighting and too-dark scenes that I was having to compensate for (Check eye highlights and skin shading in the first 3 vs the last).
April 23, 2025 at 4:33 AM