صديقك وهمي
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kimeters.bsky.social
صديقك وهمي
@kimeters.bsky.social
A very angry snake/braixen/ghostcat. + it/that + Pilot/Artist/Astronomer

Art tags:
#LatteArt (Painting)
#Milkshake (3D)
did i make a discovery
August 7, 2025 at 12:38 AM
may be a good blender project for me
May 20, 2025 at 1:52 PM
April 15, 2025 at 4:03 PM
March 28, 2025 at 3:47 PM
Irreplaceable person about to leave your life voice:
"I'm glad you have so and so to talk to!"
February 28, 2025 at 12:31 AM
February 21, 2025 at 3:54 PM
Deneb the Stellalk

from 2020
#LatteArt
February 19, 2025 at 10:35 PM
February 12, 2025 at 2:35 AM
February 7, 2025 at 2:20 AM
be honest could you imagine me like this?
February 6, 2025 at 2:44 AM
steam really fumbled when they added the motion sickness feature to 1.5+2.5
January 15, 2025 at 12:10 AM
January 6, 2025 at 8:35 AM
endless abyss
January 6, 2025 at 1:37 AM
polar ocean
January 6, 2025 at 1:36 AM
January 1, 2025 at 6:08 AM
mm,
December 30, 2024 at 12:37 PM
Snowblind
01 2021

#LatteArt
December 22, 2024 at 11:22 PM
December 21, 2024 at 2:57 PM
December 20, 2024 at 11:12 PM
I figured out how to accurately colour the glass with an absorption spectrum.
December 12, 2024 at 7:22 PM
heres the best old version. and it took more than twice as long to render each frame of this compared to my new one.
December 12, 2024 at 2:21 PM
anyway this lamp is so much better than my final version from 4 years ago
and yet theres still more i would change
December 12, 2024 at 1:42 PM
also the complexity is waaay down and it runs much faster.
new nodes on left
old nodes on right
December 10, 2024 at 8:38 AM
continuous, smooth rainbow diffractions in the new shader

vs discrete RGB diffractions that my 4 year old shader would produce with similar settings

the lighting did not change between these images, only the materials
December 10, 2024 at 8:37 AM
Not counting how I took weeks to learn an inferior version of this like 4 years ago...
This took like 2 days to figure out and I am so blown away by how well it works.
December 10, 2024 at 8:11 AM