Current: Game Design - Riot Games R&D
Ex: Riot Forge, Telltale games, Night School Studio, Marvel
Its hard saying "could have utilized the capspace better" without knowing what he's competing against (other teams w/ space) + what else was being offered.
Its hard saying "could have utilized the capspace better" without knowing what he's competing against (other teams w/ space) + what else was being offered.
Ducks out:
- Fowler
- Dumo
- Terrance
- 3rd rounder
Ducks in:
- Trouba
- Krieder
- 2nd rounder (x2)
- Traff
- Biakabutuka
- retained ~40% of Fowler's salary
Ducks out:
- Fowler
- Dumo
- Terrance
- 3rd rounder
Ducks in:
- Trouba
- Krieder
- 2nd rounder (x2)
- Traff
- Biakabutuka
- retained ~40% of Fowler's salary
Remove the cost of buying an Xbox/needing hardware, hopefully get more users playing and spending on software (or subs) where you get a %.
Remove the cost of buying an Xbox/needing hardware, hopefully get more users playing and spending on software (or subs) where you get a %.
Even with the increase from $60-$70 couple years ago, games are making less per copy than when they were $60.
Even with the increase from $60-$70 couple years ago, games are making less per copy than when they were $60.
So some investment has moved from the US to those markets, leading to US layoffs.
So some investment has moved from the US to those markets, leading to US layoffs.
1) the data does show that the vast majority of players actually want live service games (its just that they want the ones they’re already playing mostly or the occasional break out success). This is double true if you include Mobile.
1) the data does show that the vast majority of players actually want live service games (its just that they want the ones they’re already playing mostly or the occasional break out success). This is double true if you include Mobile.