Kennedy Richard maintains OSS
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kennedyrichard.com
Kennedy Richard maintains OSS
@kennedyrichard.com
Love people, tech and art. Many Python hours, some Rust, JS, PHP, more. Open-source maintainer of the Indie Smiths project and its apps/games: https://github.com/IndieSmiths Also a Business Administration graduate.

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He/him/cis
That seems to be the accurate usage. "Compared with" for similar things, "in comparison to" for dissimilar stuff.
November 2, 2025 at 11:17 AM
Yes, also this.

But to be fair, this applies to a lot of things, not most, but still a lot, since language is alive.

Yet another factor to confuse us, but this one I don't hate, since it is just a consequence of a language natural evolution over time.
November 2, 2025 at 11:15 AM
Or rather, looking it up again, it seems one is used to compare similar things while the other is used to compare dissimilar things.

Always have a hard time wrapping my head around the difference.
November 2, 2025 at 11:12 AM
These subtleties are confusing. Always have to look up "compared with" vs "in comparison to", because one of them also implies one of the options is inferior, or something like that.
November 2, 2025 at 11:07 AM
The Enslaved game is great!
October 31, 2025 at 10:52 AM
In a stand up show by Don McMillan:

Don to a member of the audience: what do you do?

Dude: I'm a software engineer!

Don: Sorry, but you are not an engineer. You are just a smart writer.

(or smth like that)

Since then, being a programmer/developer, I just think of myself as a smart writer 😂
October 25, 2025 at 11:55 PM
Very charming and fluid animation, congrats.
October 23, 2025 at 3:28 AM
Can't come up with an atomic example, but I have a real use-case: traversing DAGs (some might consider them tree-like, but I think the mathematical concept, as well as possible configurations, are more complex than a tree).

Just check the yield_* functions in this file: github.com/IndieSmiths/...
nodezator/nodezator/graphman/utils.py at main · IndieSmiths/nodezator
A generalist Python node editor. Contribute to IndieSmiths/nodezator development by creating an account on GitHub.
github.com
October 23, 2025 at 3:24 AM
E agora q BB tem armaduras tá muito daora. Embora eu goste da estética de modelos 3D com membros separados da era PS1, os modelos têm um charme especial.

Muito provavelmente vou adotar o BB pra um projeto futuro.
October 23, 2025 at 3:08 AM
Acho que ambos são ótimos, dependendo do requerimento do projeto (e é claro a preferência pessoal tem peso tb), mas tbm acho q pra low-poly+pixel art, BB tem a interface mais intuitiva e eficiente.

Quanto mais ferramentas de modelagem de código aberto, melhor pra nós usuários.
October 23, 2025 at 3:05 AM
Best werewolf design in the history of entertainment. (okay, that might be overdoing it, but at least, it is the best design that I know of , or at least the one I find more beautiful).
October 15, 2025 at 2:26 PM
I intend to release the first level of the game in a month or two (hopefully). Until then the content in the development branches has a soft lock to prevent people from being spoiled. Just a bit more time and it will all be available again to everyone.
October 13, 2025 at 12:47 PM
Thank you for the reply. Wish you success on your project!
September 15, 2025 at 1:19 AM
What a cozy little charming environment 😍

I don't recall having ever laid my eyes upon such art style (at least not with that exact configuration). May I ask the engine/lib and tools used?
September 13, 2025 at 9:20 PM
IMHO both are fine, it all depends on the requirements or art direction of the project using it.
September 13, 2025 at 8:31 PM
Which is why I've been curious to see what people can make with BB.
September 13, 2025 at 8:29 PM
Thank you for sharing your perspective. I don't have a favorite, recommend both, depending on the requirements/art direction of a project.

It is just that for many low-poly or voxel aesthetics I personally feel like using Blender is like using a bazooka to hunt rabbits.
September 13, 2025 at 8:28 PM
Next step: play with Blockbench?
September 13, 2025 at 5:32 PM
You are very talented, congrats. One work better than the other.
September 13, 2025 at 9:48 AM
Thank you!
September 1, 2025 at 9:30 PM
Congrats! Very charming, beautiful assets.
September 1, 2025 at 1:16 PM