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Kenn
@kenn66.bsky.social
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Reposted by Kenn
Finished "Foolish Mortals" by @inklingwood.bsky.social and now I'm dying for more!
Finished "Foolish Mortals" and now I'm dying for more!
The Point 'n Clicker blogspot adventure game reviews and playthrough posts by Johnny Nys
the-point-n-clicker.blogspot.com
November 17, 2025 at 6:28 PM
Reposted by Kenn
Hypogea is a short, atmospheric 3D platformer where you play the role of a staff-wielding automaton trying to escape from an abandoned underground megastructure.

Learn more in our full review:
somanygames.co.uk/review/hypog...

@ccharnul.bsky.social
Hypogea | So Many Games
Escape from a mysterious underground megastructure in this short atmospheric 3D platformer.
somanygames.co.uk
November 17, 2025 at 8:23 AM
Reposted by Kenn
I've laid out my arguments for why Clair Obscur Expedition 33 should never have entered itself for any indie game awards:

kotaku.com/indie-game-a...
There's Just No Way Expedition 33 Should Be Up For Indie Awards
The multi-million dollar game has entered itself into multiple indie game awards, which doesn't feel right
kotaku.com
November 14, 2025 at 3:34 PM
Reposted by Kenn
Rue Valley is OUT NOW!

👉 bit.ly/4oJxWA7

Check it out now and keep it yours forever 💿
November 11, 2025 at 6:06 PM
Reposted by Kenn
No One Lives Forever is 25 years old today. And you STILL can't buy it.

But you can still GET it! And you should, because it's still completely brilliant.

kotaku.com/no-one-lives...
One Of The Best Games Ever Turns 25, And You Still Can't Buy It
No one will sell you No One Lives Forever, but shhhh, you can still play it
kotaku.com
November 10, 2025 at 3:46 PM
Reposted by Kenn
The Last Caretaker Early Access is OUT NOW 🎉🎉🎉

www.youtube.com/watch?v=xZgD...
The Last Caretaker - Early Access Launch trailer
YouTube video by WeAreChannel37
www.youtube.com
November 6, 2025 at 1:10 PM
Reposted by Kenn
The Snowy Mountains Update Part 1 for Lay of the Land is here & available now on Patreon/Kofi. It brings a new biome, new animals, new items, many fixes and various improvements.

www.youtube.com/watch?v=2zk9...

#gamedev #indiedev #voxelgame #voxelart #voxel #procedural #UnrealEngine
Adding the Final Biome to my Voxel Game
YouTube video by Tooley1998
www.youtube.com
November 6, 2025 at 4:56 AM
Reposted by Kenn
Our hand-drawn, full-length, fully voiced point & click adventure game Foolish Mortals releases November 5, 2025! 👻 www.youtube.com/watch?v=S0rN...

A wedding... vanished. A treasure... lost. A heart... broken.

Wishlist us now! store.steampowered.com/app/1848440/...
Foolish Mortals Release Date Trailer - November 5, 2025
YouTube video by Inklingwood Studios
www.youtube.com
October 8, 2025 at 2:17 PM
Reposted by Kenn
Community Update #3!

Abiotic Factor goes into 1.1, with your feedback! So brawn up, brainiacs!

💀Hardcore Difficulty
⚔️Iron Mode
🔫Ammo Station
🏋️Exercise
🧺Farmables
🪨New Homeworld DLC
& more!

store.steampowered.com/news/app/427...
Abiotic Factor - 1.1 - Community Update #3 - Steam News
Brawn up, brainiacs! More difficulty modes and more!
store.steampowered.com
November 3, 2025 at 6:08 PM
Reposted by Kenn
Good morning everyone! We're Boxblue Studios & we've just shifted realities here from the dark universe! We're creating the comedy, sci-fi #point&click adventure game 'The Adventures of R.Sole'.
boxbluestudios.itch.io/the-adventur...
We'd love to connect with all adventure game fans!
December 20, 2024 at 10:49 AM
Reposted by Kenn
Get ready to chart a brand-new course through Aloft's reimagined world on November 4th! 🗺️
October 30, 2025 at 5:58 PM
Reposted by Kenn
I have yet to discover how to stop playing Escape From Duckov, so have written up some early tips I wish I'd known:

kotaku.com/escape-from-...
12 Things I Wish I Knew Before Playing Escape From Duckov
The duck-themed extraction shooter is brilliant, but under-explained
kotaku.com
October 29, 2025 at 3:01 PM
Reposted by Kenn
👀 A FREE update has been deployed for all players
🛤️ Including highly requested 'Rapid Travel Network' which allows players to fast travel to each region
🗞️ Learn More: reb.to/AtomfallCEblog

📡 A patch has also been launched for details please direct to the comments below
October 28, 2025 at 3:49 PM
Reposted by Kenn
Cultists and witches, both our games are currently on sale on #steam!
Near-Mage: 25% off
Gibbous - A Cthulhu Adventure: 85% off

Get pointing and clicking for Hall🎃ween 🔥
Links in replies
October 28, 2025 at 3:05 PM
Reposted by Kenn
Twig knows your screen is made of fragile materials, so now she's gonna peck at it until it shatters the barrier between her world and yours. She'd really like you to watch this launch trailer for KEEPER once the glass breaks. Sorry about any cracked realities or damage to the veils between worlds.
October 27, 2025 at 10:23 PM
Reposted by Kenn
Silver Pines is a beautifully animated 2D survival horror game where you search for a missing musician in small town America!
store.steampowered.com/app/2333000/...

by #gamedev @knastrarn.bsky.social & published by @team17.com #indiedev #indiegame #gaming
October 27, 2025 at 3:18 PM
Reposted by Kenn
The Séance of Blake Manor is OUT NOW!

Can you discover what has become of Evelyn Deane and uncover the secrets of Blake Manor itself?

store.steampowered.com/app/1395520/...
October 27, 2025 at 1:00 PM
Reposted by Kenn
"The Garden of Weaving Paths" - Where Neofeud's "Garden of Forking Paths" at last converges...
Music I've composed for Neofeud 2, over in game footage. #indiedev #indiegame #indiemusic
October 25, 2025 at 3:59 AM
Reposted by Kenn
Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Hello, it has been a while since we've talked. * * * ### Switch 2 and FactorioTwinsen I saw there was good interest in Factorio and Factorio: Space Age for the new Nintendo Switch 2. Some players were asking about it even before the console itself was officially announced. We know you will scroll to the conclusion, so here's the announcement first: #### Factorio - Nintendo Switch 2 Edition Similar to other games, we decided to release a **Nintendo Switch 2 Edition** , an upgrade you can get if you own the game for the original Switch. If you don't have the game you can get it as part of a 'bundle' which is the game with the Switch 2 edition upgrade. Nintendo has some more information/clarification about Switch 2 editions here. The upgraded version will feature: * Better resolution. The game will run on the screen's native 1080p resolution instead of 720p. When docked, it supports all resolutions, including 2160p (4K). * Variable refresh rate support for the console's screen. * Some higher quality animations. * Some higher resolution sprites. * Other visual improvements. * Faster loading times. * Ability to build much larger bases. * Mouse mode support. Using the Joy-Con Mouse Sensor, the left or right Joy-Con can be used as a mouse. The price for this upgrade will be... free. We don't believe paying for a technical upgrade is reasonable. For players who want to support us, and want more content, they can get the Space Age expansion. #### Factorio: Space Age We are happy to announce that **Factorio: Space Age** will be coming soon to the Switch 2, as a DLC priced at $35. It will feature the same content as the PC version, nothing was removed or trimmed down. For full details on the Space age expansion, check out the Space Age content page. #### Release date Both the **Factorio - Nintendo Switch 2 Edition** and the **Space Age** DLC for Switch 2 will release at the same time. The release date is... as soon as possible. Like with the release for the original Nintendo Switch, the certification and store setup can take a long time. I don't want to delay the release by setting a conservative release date, but I also don't want to promise a release date that we might miss. We are aiming for a December release, so you can get a nice gift before Christmas. Not an official release date, just something we are aiming for. * * * ### The journey to Switch 2Twinsen Ever since rumors about the console appeared, I was interested on working on it, it would be a shame not to take advantage of the new features and processing power. I asked for access to the development environment shortly after the announcement but didn't receive a positive answer. I was hoping we could get access at the console's release. We did get access shortly after, in July. So I got to work. The first step was to make everything compile and run on the new platform. After setting up everything, this was surprisingly easy as most of the things are compatible between the platforms. I even used the same version of SDL2 with a few fixes and modifications. The original Nintendo Switch did not have enough RAM and CPU power to run Space Age, 5 planets worth of bases was too much. So the next important question was if the Switch 2 can run it. Some quick tests showed that yes, everything was good enough and you can finish Space Age while maintaining 60 UPS and 60 FPS, if you build reasonably. Mouse mode is an interesting feature but it has to be integrated right. The ability to use a mouse doesn't mean you can now play the same way as on PC since you are, well, missing a keyboard. You will still play as you would normally with a controller, but mouse mode will allow you to use a cursor when needed (placing buildings, navigating the UI). The feature needs to be enabled in the controls settings menu. Trying to automatically switch to mouse mode based on controller orientation and when the sensor detects something was unreliable. I found the mouse cursor would activate randomly if I held my hand and fingers in some positions. There's also an option to swap the R and A (or L and A) buttons. This makes "clicking" with the Joy-Con feel natural. Mp4 playback not supported on your device. Then I went to work putting everything together, figuring out how to distribute the upgrade and the DLC and fixing many smaller issues. Everything was falling into place. But quite late I decided to test the performance on 4k (2160p) TVs and unfortunately, performance was terrible across the entire game. It looked like we wouldn't support 2160p resolution. Luckily Genhis suggested disabling light occlusion. This improved performance across the board, but Vulcanus, Gleba and space were still problematic. I integrated Tracy profiler which helped me find the problematic code and shaders. Genhis improved the fog and space dust shader performance significantly without making them looking much different. This optimization, and maybe more, will be available on PC too, so players with modest video cards will see better frame-rates and will be better able to play in 2160p. Some graphical features (like light occlusion and animated water) will be disabled when connecting the console to a 4K TV, but now it keeps 60FPS in most scenes, including busy bases. The game is now ready from my side, but still has to go though certification where new issues are likely to be found. * * * ### Space Age anniversaryKlonan Happy one year anniversary since the release of Space Age! It feels like just a few weeks ago we were deep in the heart of the launch preparations, the excitement of those final weeks and days before release are fondly remembered. The reaction to Space Age has been incredible and we're so thankful to report that we recently crossed the 1 million sales mark, and over fifty thousand engineers have claimed their stars in the Galaxy of Fame. The initial wave of bug squashing and intense fixing lasted until the Christmas vacations. Once we were back we decided to take a more relaxed approach, slowly working through the issues on the forum and not putting too much pressure on ourselves. Over the summer we had a few team get togethers here in Prague, where we had long discussions about Factorio, Space Age, and games in general; brainstorming ideas, thinking about our long term plans, as well as laying some groundwork for what our next project could look like. Now, after our summer 'Brainjams', we've starting work properly on 2.1. We don't want to promise too much (as always), and we're trying to keep the scope not too big and not too small... We really want to make sure Factorio will be in a good place for long term support, and 2.1 might be the last chance for us to make some bigger/breaking changes. In short, its going to be quite a while, I can promise it won't be ready this year... and I don't promise that we won't start writing juicy and entertaining Friday Facts when we have something more to show :). * * * As always, let us know what you think at the usual places.
factorio.com
October 24, 2025 at 3:04 PM
Reposted by Kenn
“This place… makes you feel like the trees are watching.” 📻

Radiolight is OUT NOW on Steam and GOG.

#indiegame #indiedev #horror

youtu.be/kr7IwYnunHo
Radiolight - Launch Trailer
YouTube video by Iceberg Interactive
youtu.be
October 23, 2025 at 2:49 PM
Reposted by Kenn
Happy #WishlistWednesday everyone!
If you played Monkey Island, Day of the Tentacle or Simon the Sorcerer, you will LOVE Broken Relic!
Play the demo on Steam and then drop us a wishlist!!

Link in comment!
October 22, 2025 at 6:15 PM