Kelkith
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kelkith.bsky.social
Kelkith
@kelkith.bsky.social
Developer of Provenance, the pixel art cyberpunk turn based RPG. You can check it out here: https://kelkith.itch.io/provenance
Working on reworking the underground environment beneath the port in Provenance #pixelart #gamedev
July 25, 2025 at 4:21 AM
Large events are occurring presently. #gamedev #pixelart
July 11, 2025 at 2:38 AM
A preview of how combat works in Provenance. My intention is to go for a mixture of Deltarune & Paper Mario. When performing attacks you build up bonus damage for completing minigame objectives, and when defending you reduce damage based on how well you performed in the minigame. #gamedev #pixelart
July 10, 2025 at 12:22 PM
The door for the bar I felt needed to be something a little more special, and a friend suggested it be a CD drive. Quite happy with how its turned out! #gamedev #pixelart
July 9, 2025 at 1:06 PM
Some lil freaky side characters for Provenance #gamedev #pixelart
June 9, 2025 at 1:26 PM
Did a lil pixel art still life yesterday as just a fun thing. #pixelart
May 12, 2025 at 2:22 PM
Progress on the second area in Provenance, the entryway to the Wire Forest. #gamedev #pixelart #unity
March 20, 2025 at 1:46 PM
An egg for the troubling times
January 21, 2025 at 11:19 PM
Tiny Creature
January 16, 2025 at 1:42 PM
I was inspired to make some lil freak #pixelart
January 10, 2025 at 7:08 PM
Here's a demonstration of the Menu UI so far. It's meant to mimic something like the Steam Overlay, but in-universe. #pixelart #gamedev
November 24, 2024 at 1:21 AM
Re-working the environment for the starting port in Provenance. Originally the map was just giant sprites, but now I've reworked it into proper tile maps. #pixelart #gamedev
November 23, 2024 at 2:12 PM
It's The Compiler! An odd fellow you'll encounter in Provenance. #pixelart #gamedev
November 23, 2024 at 2:53 AM
Icons for the main character Zashi's skills. They're essentially characters in their own right, similar to the thought cabinet in Disco Elysium. Starting from the top and going clockwise, they are: Religion, Insight, Netspace, Technology, Perception, and Arcana. There will be more too!
October 31, 2024 at 1:51 AM
Character sheet thingy for Provenance
October 31, 2024 at 1:43 AM
Bluesky now has gif support so I'll be posting here more often! Here's a character in Provenance called Zenny who I made using a render out of Blender. #pixelart #gamedev
February 7, 2024 at 2:13 PM
Working on the vendor system for Provenance. Here's the mischievous merchant Toide and his goodies! #pixelart #gamedev
November 24, 2023 at 11:36 PM
First post on bluesky! Here's a shot of the main menu design so far of my game Provenance, a cyberpunk RPG about exploring forgotten servers on the matrix.
September 19, 2023 at 1:58 PM