Heroic Looter
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keithkaczmarek.bsky.social
Heroic Looter
@keithkaczmarek.bsky.social
RPG Designer, Writer, “local something”
A lot of rules making Thinbloods interesting came out in the last few years, so it could have made for an interesting game.

V5 has a lot of half-baked ideas, and I wonder if the game designers came to the conclusion that some ideas were just unworkable.
November 1, 2025 at 8:56 PM
I think there were more fundamental gameplay issues.

I mean, the Hardsuit version had you as a clanless Thinblood, the worst vampires in VtM, then wrote new mechanics for them to make them vaguely interesting.

Much more fun to play as a Clan elder (though Chinese Room kinda botched that).
November 1, 2025 at 3:58 AM
It’s not an auto-buy for me unless it uses custom d11s.
May 24, 2025 at 8:09 AM
Every subsystem (social, story, combat, etc) is a unique design problem if you want a system more complex than “roll dice, then the GM makes up a result”.

I think many games attempt to solve one of those problems so that play focuses on that area. The other areas are neglected to pull focus away.
March 6, 2025 at 9:33 AM
It means they are probably misrepresenting how much of the old material can be used in the new edition.
February 2, 2025 at 5:18 PM
Hard agree.

Also, rules for players should not be in GM books. They might as well not exist at that point because they all become optional.
January 6, 2025 at 6:32 PM
Probably good to mention that the penalties for not filing this tiny piece of paper are severe.
December 4, 2024 at 9:47 PM
At one point I went to eBay to assemble a full cube from the parts being sold online, and then a month later the Kickstarter for the reprint happened.

Now, like a madman, I have two full cubes.
December 2, 2024 at 8:31 PM
Amazing work.
September 2, 2024 at 11:34 PM
My personal rule is that players are bad at statistics.

This means that a player can usually figure out and not be frustrated with something easy like a percentile roll, but a reroll or exploding die or multi-die roll is going to be tough on them.
June 19, 2024 at 8:07 PM