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keilthar.bsky.social
@keilthar.bsky.social
🔅 IT #Engineer - 🖥️ Indie game developer on #Unity - 🤓 Passionate about technology, science and geek culture - 🤨 Grumpy old bastard and proud of it !
Yeah wind spells could be really nice with this tech. Tornados and vortex of leaves to destroy enemies 👀
November 14, 2025 at 4:22 PM
For my game, herd will be a basic animated scenery, with really little interaction with player.
I try to create an easy system tp handle by players to create their own map for my tower defense via a map editor, with a way to give a little life around the battle.
April 10, 2025 at 3:59 PM
Played it a long time ago, was fun until researchs became far too long and being consistantly attacked by overpowered players ^^
March 21, 2025 at 12:51 AM
Basic low poly 3D models I made on Blender, they dont even have a real texture for the moment 😅
March 18, 2025 at 12:54 PM
By the way, it's a bit funny, technically speaking, I'm not doing a good job if I follow Musk's logic when he cleaned up Twitter's devs !

Well yeah, I have a negative total of lines produced per day... 🤣
March 12, 2025 at 12:08 AM
Is the video pixelated for every one ? It's completely garbage when I watch it here 😐
March 8, 2025 at 5:51 PM
I discovered it during this announcement which made the tool free where I saw a lot of enthusiastic feedback on it, and well I'm not disappointed !

x.com/obsdmd/statu...
x.com
February 24, 2025 at 6:12 PM
It is also on this tool that I generated the architectural diagram that I posted yesterday.

But there are also all the classics such as calendars, task managers, or even a good old project kanban available.
February 24, 2025 at 6:12 PM
And above all, it’s very light !
I have very basic lists where I reference a link to which I associate personal tags.

Then I have a script that I had generated by AI (here Copilot) to query these lists and present them to me in a table, with filters by tags.
February 24, 2025 at 6:12 PM