Twitch配信者(2015~)
RTA配信してます。ここでは英語、かつマニアックなオタク全開ポストメイン。
Twitch: https://www.twitch.tv/keiichi
#RTAinJapan
#RTAinJapan
I think most of the levels worked extremely well along with RNG, and I have no idea what I need to improve this, even though it's only been a month since I started running this game. I guess I'll try some NG+ runs now.
I think most of the levels worked extremely well along with RNG, and I have no idea what I need to improve this, even though it's only been a month since I started running this game. I guess I'll try some NG+ runs now.
www.youtube.com/watch?v=vSbS...
www.youtube.com/watch?v=vSbS...
The new route was found by Iggy Baley, and I've implemented their strats in a run, while I went for some safer/easier glitches.
The new route was found by Iggy Baley, and I've implemented their strats in a run, while I went for some safer/easier glitches.
That's a pretty good run. Short categories such as Any% and Bow% were messy, but 100% was 24:3x and surprisingly RAO was 10:5x which is very fast for a single run.
That's a pretty good run. Short categories such as Any% and Bow% were messy, but 100% was 24:3x and surprisingly RAO was 10:5x which is very fast for a single run.
It can definitely go down to low 15, but I've never been a fan of glitches to save time in this game.
It can definitely go down to low 15, but I've never been a fan of glitches to save time in this game.
There's a new glitch that saves around 15 seconds per level, and I randomly got a decent run with it. The run is very improvable and it will go down to sub 8 at least.
There's a new glitch that saves around 15 seconds per level, and I randomly got a decent run with it. The run is very improvable and it will go down to sub 8 at least.