Previously: SUPERHOT VR, MekaMon, Babel: Tower to the Gods
Working on too many side projects that i'll abandon half way 🙈
Ask me your most cursed Unity questions!
He/Him
...How much of the 16MB ram are you using to store all the sprites you might need for the current fight? 😆 That's gotta be a decent amount of memory to keep things looking soooo fluid!!
...How much of the 16MB ram are you using to store all the sprites you might need for the current fight? 😆 That's gotta be a decent amount of memory to keep things looking soooo fluid!!
if so damn! do you have any screenshots / videos of it? 👀
if so damn! do you have any screenshots / videos of it? 👀
I've not found a nice way to get the floor / ceiling rendering anywhere near as fast though, since the memory reads there aren't very cache friendly :(
I've not found a nice way to get the floor / ceiling rendering anywhere near as fast though, since the memory reads there aren't very cache friendly :(
playdate has a black & white screen so I make heavy use of blue noise for dithering to get a greyscale feel 😅
playdate has a black & white screen so I make heavy use of blue noise for dithering to get a greyscale feel 😅
Takes a bit of manual effort to skim through the results so probably not great when you're following a huge amount of people! (It gets a decent amount wrong but it's pretty obvious when it's right)
Takes a bit of manual effort to skim through the results so probably not great when you're following a huge amount of people! (It gets a decent amount wrong but it's pretty obvious when it's right)