kory
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kory
@kbones.fun
he/him | https://linktr.ee/kory_ | kbones.fun
spectrum analyzers have peaked
October 25, 2025 at 3:35 PM
i mean…look at these doofuses 😂
August 8, 2025 at 12:02 PM
i’ve been deep in the state machine mines over the last few days—here are my early cpu players (portrayed by mecha-feller and mecha-jorts) going at it

they still get stuck in some silly infinite loops, but it’s a start!

#bevy #bevyengine #rust #rustlang
August 8, 2025 at 4:30 AM
finally implemented systems for adding new rows and shifting tiles upward, along with little timers for each board

inching closer to an actual game loop :)

#bevy #bevyecs #rust #rustlang
August 3, 2025 at 12:48 AM
made some major progress—we have 3D models and a second board now! had to learn quite a bit about blender, custom traits, and generic systems to get here

music is not final…(unfortunately??)

#bevy #bevyecs #rust #rustlang
July 31, 2025 at 10:16 PM
implemented some more logic today--now have tiles draining and disappearing when circuits are completed and remaining tiles dropping to fill gaps

(background track is car by i-fls)

#rust #bevy #rustlang #bevyengine
July 18, 2025 at 7:58 PM
More progress today--implemented charge propagation logic (tiny torus has sadly been left behind...for now) #bevy #rust
July 12, 2025 at 12:21 AM
sometimes when you screw up, you break everything...other times you end up with a tiny torus, which I guess isn't so bad #bevy #rust
July 10, 2025 at 11:20 PM
after months of trying to wrap my head around bevy ECS/rust and a few false starts, I finally made some headway yesterday #bevy #bevyengine #rustlang
June 21, 2025 at 9:31 PM