Kaz
kazruiz.bsky.social
Kaz
@kazruiz.bsky.social
2D/3D artist

Animation alt @rhinowall.bsky.social
Here's what the orchestration looks like.
October 16, 2025 at 7:40 AM
Maybe Villainess Level 99
October 2, 2025 at 12:39 AM
If f(n)=n-1 > 0 → n-1 Loser!
October 1, 2025 at 6:46 AM
I dismissed the idea that the folder name prefix would have been the issue because I had tested the game by exporting it to windows, and everything worked fine.
(4/4)
a rainbow colored shooting star with the words " do you know " in the background
ALT: a rainbow colored shooting star with the words " do you know " in the background
media.tenor.com
June 24, 2025 at 4:02 AM
The app would run if references to those meshes were removed, resources were set to Local to Scene or if the meshes were made unique. On a whim, I decided to rename the mesh containing folder from "_models" to "models". Apparently the prefix "_" flagged Godot to not export that folder.
(3/4)
June 24, 2025 at 4:02 AM
I then installed the apk to android through Godot and was able to use logcat to see the errors. It was mostly missing meshes not being properly loaded. I was using .res and .tres meshes, so I generated some scripts to batch import as .mesh files instead. Unfortunately the errors persisted.
(2/4)
June 24, 2025 at 4:02 AM
Haven't played this one yet.
December 1, 2024 at 6:01 AM
This is what the orchestration looks like so far.
November 28, 2024 at 7:55 AM