(she/her unless otherwise stated)
It's a good thing Ranged Skills are good for knocking down multiple enemies.
I've used Bomb -> Lantern a LOT, and the Shock Parry being stupid makes sense in context
It's a good thing Ranged Skills are good for knocking down multiple enemies.
I've used Bomb -> Lantern a LOT, and the Shock Parry being stupid makes sense in context
Tanky enemies make fights take longer, which could risk being sloggy.
And Magenta Horizon does suffer from a fight not ending bc 1 fodder enemy keeps avoiding you right at the end.
On tbe other:
Enemies being tanky makes their attacks, numbers & compositions more threatening.
Tanky enemies make fights take longer, which could risk being sloggy.
And Magenta Horizon does suffer from a fight not ending bc 1 fodder enemy keeps avoiding you right at the end.
On tbe other:
Enemies being tanky makes their attacks, numbers & compositions more threatening.
youtu.be/ZG7PVWCROeY
youtu.be/ZG7PVWCROeY