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kaydevs.bsky.social
@kaydevs.bsky.social
Tabletop game designer from mexico, creator of The Campaign for the Solar System: The Space war 2178-9999 and co-creator of Rosethorn Keep
https://kaydevs.itch.io/
Pilot-posting shennannigans, but i dont have a real flightsuit, only some coveralls
Really need to make a Mechsploitation game, but i still have to finish the update for the campaing for the solar system and the card game prototype i was working on and a few other secret projects first
August 1, 2025 at 7:39 PM
yesterday i realized at 4am that pulling hammer habs into the ship to protect them would be mechanically hard, too over engeeniered and overall annoying to live in, so i spent until morning rethinking how they should work
August 1, 2025 at 4:27 AM
trying to decide on the posible mechanics of light-sails
in short, spend energy and they let you move a ship (with the upgrade) one extra space if they are in the correct position and alignment
still not decided on the total range they can "affect" a ship from, either only 1 or 2
July 19, 2025 at 10:46 PM
Working on the 5th faction for the campaing for the solar system, the main idea of the Foreign Legion is a nomadic gameplay, with a single mobile base, instead of having multiple stations, and no base resource production but instead "harvesting from nodes" to force movement, trade, and well, piracy
July 10, 2025 at 8:39 PM
Started working on a new game a few weeks ago, this time, a card game
June 30, 2025 at 8:37 PM