I'd like to get more opinions on the game, and more feedback! So, trying to upload regular new builds, and invite more people into the testing discord.
And keep posting stuff, so people know what the game IS. Need to make more gameplay vids.
I'd like to get more opinions on the game, and more feedback! So, trying to upload regular new builds, and invite more people into the testing discord.
And keep posting stuff, so people know what the game IS. Need to make more gameplay vids.
Listen. Most of what I've made, historically, has been Morrowind fanwork of various flavours. Chymicalia is one of my rare NON-ELF projects!
but fine, here's vivec undergoing circular distillation.
Listen. Most of what I've made, historically, has been Morrowind fanwork of various flavours. Chymicalia is one of my rare NON-ELF projects!
but fine, here's vivec undergoing circular distillation.
My walk anims are non-existent. When I forget to change the character's direction before moving them offscreen, the stick-puppet effect gets even weirder.
Especially when it's Nim, and her silly dark glasses drama-flip makes her look like a meme.
My walk anims are non-existent. When I forget to change the character's direction before moving them offscreen, the stick-puppet effect gets even weirder.
Especially when it's Nim, and her silly dark glasses drama-flip makes her look like a meme.
I tried posting little alchemical process animations before, but video wasn't working, so let's try that again. The alchemy equipment art is by the lovely @modernmodron.itch.io
(We're calcinating some bits of broken bottle that we found in the street.)
I tried posting little alchemical process animations before, but video wasn't working, so let's try that again. The alchemy equipment art is by the lovely @modernmodron.itch.io
(We're calcinating some bits of broken bottle that we found in the street.)
For this church background, I used a 3D town model to get layout angle shots, and combined with reference photos, Diva sketched and finished the scene. Then animations, finishing touches (and characters!)
For this church background, I used a 3D town model to get layout angle shots, and combined with reference photos, Diva sketched and finished the scene. Then animations, finishing touches (and characters!)