Karel Crombecq
@karelcrombecq.bsky.social
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
Nah. I also found my way to act 2 organically through that route. Didn’t feel more difficult than the other one.
November 9, 2025 at 10:02 AM
Nah. I also found my way to act 2 organically through that route. Didn’t feel more difficult than the other one.
Skipping next year for the first time in 4 years. Feel like I’m done with the States and SF specifically for now. I’ll reevaluate next year.
November 9, 2025 at 8:17 AM
Skipping next year for the first time in 4 years. Feel like I’m done with the States and SF specifically for now. I’ll reevaluate next year.
It’s one of the best game soundtracks I ever heard.
November 6, 2025 at 6:27 PM
It’s one of the best game soundtracks I ever heard.
Totally crazy that they plucked some random dude from soundcloud based on one demo song and made him do the soundtrack and it came out like this.
November 6, 2025 at 6:27 PM
Totally crazy that they plucked some random dude from soundcloud based on one demo song and made him do the soundtrack and it came out like this.
There’s a trick to reduce this. If this is the same issue I encountered, you’re probably adding them one by one, which triggers a relayout of after every add.
Disable the parent first, add all children, re-enable the parent. Should only trigger one layout update and speed everything up.
Disable the parent first, add all children, re-enable the parent. Should only trigger one layout update and speed everything up.
October 27, 2025 at 7:58 AM
There’s a trick to reduce this. If this is the same issue I encountered, you’re probably adding them one by one, which triggers a relayout of after every add.
Disable the parent first, add all children, re-enable the parent. Should only trigger one layout update and speed everything up.
Disable the parent first, add all children, re-enable the parent. Should only trigger one layout update and speed everything up.
I love the little lake island gazebo in the garden!
October 21, 2025 at 9:42 AM
I love the little lake island gazebo in the garden!
It’s not cool trick though.
October 20, 2025 at 7:34 AM
It’s not cool trick though.
It requires that you apply all previous rotations twice. I fail to see how that’s better or easier than just undoing each rotation one by one? It’s twice the number of rotations to apply.
Bit confused by the use case for this.
Bit confused by the use case for this.
October 20, 2025 at 7:33 AM
It requires that you apply all previous rotations twice. I fail to see how that’s better or easier than just undoing each rotation one by one? It’s twice the number of rotations to apply.
Bit confused by the use case for this.
Bit confused by the use case for this.
Additional pro-tip: if you use JSON.net for your saves, this simple migration system has proven incredibly powerful and useful to us. We’ve been using it for 5 years on an early access title so I can vouch for it. github.com/Weingartner/...
GitHub - Weingartner/Migrations.Json.Net: A simple framework for data migrations using Newtonsoft Json.Net.
A simple framework for data migrations using Newtonsoft Json.Net. - GitHub - Weingartner/Migrations.Json.Net: A simple framework for data migrations using Newtonsoft Json.Net.
github.com
September 9, 2025 at 8:37 AM
Additional pro-tip: if you use JSON.net for your saves, this simple migration system has proven incredibly powerful and useful to us. We’ve been using it for 5 years on an early access title so I can vouch for it. github.com/Weingartner/...
There are multiple things you could call the “ending”, but you haven’t seen what I would personally call the real ending, if you haven’t cleared that tunnel or finished the room behind the chess room.
September 3, 2025 at 4:58 PM
There are multiple things you could call the “ending”, but you haven’t seen what I would personally call the real ending, if you haven’t cleared that tunnel or finished the room behind the chess room.
The only further hint I can give is that you’re probably not using a very basic and important room functionality in the game because otherwise you would’ve figured it out a while ago.
September 3, 2025 at 4:39 PM
The only further hint I can give is that you’re probably not using a very basic and important room functionality in the game because otherwise you would’ve figured it out a while ago.
Yes, they can be cleared. No, it’s not a UX issue. The way to clear them is in a room.
September 3, 2025 at 3:39 PM
Yes, they can be cleared. No, it’s not a UX issue. The way to clear them is in a room.
The brand guidelines are “ask Wim”
September 3, 2025 at 9:47 AM
The brand guidelines are “ask Wim”
Also, have you cleared the boxes in the tunnel? There’s a door hidden there.
September 3, 2025 at 6:20 AM
Also, have you cleared the boxes in the tunnel? There’s a door hidden there.
If you haven’t unlocked the thing behind the unlocked hidden door in the chess puzzle room, then that’s where your 2 missing rooms are.
September 3, 2025 at 6:19 AM
If you haven’t unlocked the thing behind the unlocked hidden door in the chess puzzle room, then that’s where your 2 missing rooms are.
Thanks for the feedback! Some of those things (full 3D rotation) are coming in our next update, but full color freedom is unfortunately not really an option with the 3D objects. There’s always compromises to make :)
August 31, 2025 at 10:20 AM
Thanks for the feedback! Some of those things (full 3D rotation) are coming in our next update, but full color freedom is unfortunately not really an option with the 3D objects. There’s always compromises to make :)
What do you mean my pile-up? Would love to hear your reasons why you prefer Inkarnate so we can learn from them!
August 31, 2025 at 6:06 AM
What do you mean my pile-up? Would love to hear your reasons why you prefer Inkarnate so we can learn from them!
Awesome! I loved that game!
August 15, 2025 at 7:52 AM
Awesome! I loved that game!
Ok so I can tap the deck to skip. But it took my a lot of random dragging around on my phone screen for that info to appear.
August 6, 2025 at 6:33 PM
Ok so I can tap the deck to skip. But it took my a lot of random dragging around on my phone screen for that info to appear.