kamenny.bsky.social
@kamenny.bsky.social
Congrats on the update! Eagerly awaiting for the raffle results
December 12, 2025 at 8:12 PM
Hi. Thank you for the reply. 6.0, but trying out the 6.3 version right now, shader graph and hlsl files seem like a giant step up in terms of complexity compared to simple c# in-game code. Also, lots of different github repos with different errors make my head spin XD
December 7, 2025 at 7:29 PM
we tried doing a fog downscaler, but something goes wrong in our code and after trying to debug a dozen of times, we kinda gave up. So please let us know if it could be possible to use & take a look at your Fog solution
December 7, 2025 at 3:26 PM
Hi! Right me and a few of my friends are working on our first game, but we don't yet have much to show for it for now. What we can say is that your Youtube channel and blogposts are great. If possible, getting a Haze voucher would be nice since the fog Github tutorial is incompatible with Unity 6
December 4, 2025 at 5:11 PM