Ken
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kaesve.bsky.social
Ken
@kaesve.bsky.social
I trick computers into doing stuff
nice
March 19, 2025 at 5:05 PM
What are you building this in? Are you writing the particle sim yourself? Im also craving more technical gamedev content!
October 23, 2024 at 1:16 PM
Someone needs to make a game like this for the playdate!
October 21, 2024 at 3:51 PM
I don’t know godot at all and it kinda depends on your game, but I really like the fully procedural shader-based windows technique, which solves this problem pretty easily for skyscrapers and such. Can’t find a good reference right now, but happy to explain more if you think it might fit
October 20, 2024 at 9:02 PM
Is there a shadertoy version?
October 20, 2024 at 12:43 AM
Are there other zig users on here? Are you interested in it? It’s been a really enjoyable experience so far. It has that C feel, but with a more modern and nicer dev experience. Feels like a perfect fit for the playdate
October 19, 2024 at 6:32 PM
My current project is a puzzle game, and the prototype is fully js, no libraries. I’m porting it to c or zig at some point to run it on the playdate, but plain js is my cozy place

chesteratthepark.com
Chester at the park
Chester at the park is a puzzle game in which you use the rules of chess to reunite a dog and his owner.
chesteratthepark.com
September 7, 2024 at 5:40 PM
I don’t think it’s cheating, but tbh, I rarely click on videos—opening a whole new app is too much effort when I am just scrolling
September 7, 2024 at 5:24 PM
I’m making chesteratthepark.com , a 1bit pixel art puzzle game where you reunite Chester with his owner using the rules of chess! I’ve been working on it for a year and a half, and am getting close to finishing the prototype with the first 10 puzzles. Everything coded from scratch, art is also mine
Chester at the park
Chester at the park is a puzzle game in which you use the rules of chess to reunite a dog and his owner.
chesteratthepark.com
September 6, 2024 at 9:05 PM
What about the opposite trap where you spent months on cool new tech, but you don’t actually have a game

Look! This sphere has really cool real time global illumination!
September 5, 2024 at 3:29 PM
First, but with a space before the ( and {, and 2-space tabs. You should see how I write switches tho
September 4, 2024 at 4:45 PM
A… game about finding your glasses?
September 3, 2024 at 10:03 PM
Yeah, I know what they do, and roughly how they work. Marc ten Bosch, for a fleeting moment, made me feel like I got it—but that moment passed quickly lol.

I rarely do 3d, and when I do janky euler angles have been enough. If I do a real 3d project, I’ll tackle it

marctenbosch.com/quaternions/
Let's remove Quaternions from every 3D Engine (An Interactive Introduction to Rotors from Geometric Algebra) - Marc ten Bosch
In Geometric Algebra there is a way to represent rotations called a Rotor that generalizes Quaternions (in 3D) and Complex Numbers (in 2D) and even works in any number of dimensions.
marctenbosch.com
September 3, 2024 at 7:33 PM
As someone who reads math text books for fun—I still don’t understand quaternions!

Quaternions seem awesome specifically for 3d rotation, and if I’d need to, I could figure out how to use them. But there’s a lot more math that I use almost every day. Basic linear algebra and trig especially
September 3, 2024 at 5:11 PM
Its still possible to do simple webdev, and some of us consider it a virtue. Especially while you’re still learning. If I were to start over today, Id want to start without react and vercel, etc.

Is there any specific thing you ran into recently?
July 16, 2024 at 12:29 PM
Probably the 5th or 6th one, when you are way past budget and time frame and you somehow have to bring it home:p
July 15, 2024 at 12:06 PM
Whats wrong with just GitHub? Free hosting for a html file and a platform dedicated to managing multiple people working on the same code
July 14, 2024 at 1:50 AM
What’s excessive?
July 4, 2024 at 6:00 PM
Im sure you can fit a car into any theme. If not, make a game about how badly a car fits in the most stereotypical game for that theme 🤡
June 24, 2024 at 5:07 PM
Me too, because I’m terrible with color!
June 23, 2024 at 5:34 PM