ka1ikasan
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ka1ikasan.bsky.social
ka1ikasan
@ka1ikasan.bsky.social
ka1ikasan /kaliˈkasan/ noun. (from tagalog kalikasan, environment) 1. Hobbyist game designer from France. 2. Passionate gamer and gaming afficionado. (See also: Nerd)

https://www.drivethrurpg.com/publisher/29420/ka1ikasan
https://ka1ikasan.itch.io/
Sounds perfect for Cyberpunk Red that uses d6s for damage rolls.
November 12, 2025 at 9:10 AM
Perfect Cyberpunk minis indeed!
November 11, 2025 at 8:35 PM
Really cool game! I playtested it some time ago and really had a blast! I really loved the format (all game rules are narrated in a movie script) and random tables that really made me think about the films I love and cherish.
November 7, 2025 at 4:43 PM
By the way, I've already worked with NanDeck that I love but I am trying Dextrous for this one and I am very happy with it as well!
November 5, 2025 at 3:26 PM
The backs of these four cards look like this. How does it spark your imagination?
November 5, 2025 at 3:25 PM
Pick an option then look at what happens based on this option. You will usually discard current card, flip it along the long edge or flip it along the short edge. And yes, there are cards that look quite similar at first sight but the corresponding options do not have the same outcomes.
November 5, 2025 at 3:20 PM
These posts kinda put my own projects into perspective: I have maybe 4 ongoing projects at the same time and usually feel guilty about it. Thanks Spencer!
November 3, 2025 at 8:23 PM
Awww, thanks ! If you now feel an urge to do some late spring cleaning, I accept full responsabilities for this and I am really really sorry.
November 3, 2025 at 2:57 PM
I submitted CLU┬┬ER (ka1ikasan.itch.io/clutter) but I believe you were faster at finding it than I was replying to your message x)
CLU┬┬ER by ka1ikasan
A minimalist game that makes you think about the things you own
ka1ikasan.itch.io
November 3, 2025 at 2:50 PM
It has been a great jam! While it's quite challenging at first, it is really liberating to put actual mechanics on "paper" instead of thinking about its form.
November 3, 2025 at 2:17 PM