Felix Klinge
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k15tech.com
Felix Klinge
@k15tech.com
Game Software Engineer @intel. Previously: Unity, Deck13, Ubisoft & Keen Games - proprietary engine addict.

Open-source stuff: https://github.com/FelixK15
Blogging at: https://felixk15.github.io/
If there's ever going to be a manga based in my work I'll finally know that I've made it 😄
October 16, 2025 at 2:18 PM
I had the same revelation a couple of weeks ago 👴🏻
September 8, 2025 at 10:23 AM
Yep same here, the first 1-2 hours made me not want to play it longer back when I first played it but after that the game becomes so much better. The mechanics are so satisfying if you pull it off perfectly.
April 21, 2025 at 11:26 AM
Was he dubbed in this one?
February 19, 2025 at 7:36 AM
What kind of fever dream is this?
February 8, 2025 at 3:04 PM
Granted, the application can still chose the correct GPU but any Vulkan game I've tested doesn't do that. With DX12, it seems to be supported automatically.
February 3, 2025 at 9:13 AM
Asking because I'm thinking of developing a VkEnumeratePhysicalDevices drop-in replacement that will respect whatever the user has selected here, just wondering if it's worth the work.
February 3, 2025 at 9:07 AM
Probably would be spoiled within days by reddit/youtube suggestions/gaming "news" sites :-/
January 31, 2025 at 2:15 PM
What a beauty ❤️ Can relate, my car's currently in the shop as well and I can't wait to drive it again!
January 31, 2025 at 1:15 PM
Gute Besserung!
January 31, 2025 at 1:13 PM
Nice flex ;)
January 17, 2025 at 10:14 AM
Kind of shocked that it has already been 3 years. Time went by crazy fast in the last couple of years.
January 8, 2025 at 11:00 AM
I'm slowly getting the itch to finish the emulator. I'm not aiming for 100% compatibility but there are, at the very least, some remaining issues I'd like to fix like adding sound or fixing the pixel FIFO to fix the rendering of games like Prehistorik Man or some of the more popular GameBoy demos.
January 8, 2025 at 10:56 AM
RIP mouse pad 😔
January 7, 2025 at 9:55 PM