JVela
jvela.bsky.social
JVela
@jvela.bsky.social
Senior Game Designer Digital Legends / Activision | former MercurySteam. Teaching MDV UCM | U-Tad. Games are my job and my hobby! Opinions are my own.
a man in a hooded jacket says you have done well
ALT: a man in a hooded jacket says you have done well
media.tenor.com
January 2, 2025 at 9:42 AM
Is this metacine?
November 26, 2024 at 1:48 PM
¿Queda hueco en esa lista? ☺️
November 12, 2024 at 7:17 PM
6 - Shadow of the Colossus

This game was my ‘click’ moment for seeing games as something more. Just one character, a horse and 16 colossi to create one of the most unforgettable experiences in gaming.
November 12, 2024 at 8:13 AM
So using the MDA framework as an example, you'd start thinking about the aesthetics first, right? If so, What's the next thing to do? Do you "jump" directly from emotions to mechanics or is there any intermediate step? How do you validate the emotions you're looking for are the ones you're getting?
November 11, 2024 at 9:06 AM
Yo creo que a cada nueva herramienta se"pierde" una parte de conocimiento y se gana otra con la que seguir avanzando. Me recuerda al caso de las calculadoras de mano, al final lo importante es cómo se integran estás herramientas en el entorno educativo.
October 31, 2024 at 2:05 PM
5- Tibia
One of the first MMORPGs. This game is the reason I became a developer. It was really popular in my hometown and with some friends we ran a modded server which ended up being played some of the city's cyber cafés. Probably my biggest achievement as a dev 🤣
October 26, 2024 at 11:47 AM
Las encuestas son muy útiles, pero el problema es que solo cubren información subjetiva. Con ellas puedes saber qué arma es el favorita de tus jugadores, pero no cual es el arma con más victorias, por ejemplo. Necesitas complementarlas con otro método que te proporcione datos objetivos.
October 26, 2024 at 11:27 AM
4- Zelda: Ocarina of Time
The one and only. Unrepeatable. Stupidly ahead of its time. Objectively the true GOAT. No discussions allowed here.
October 25, 2024 at 7:56 PM
Ohh got you! Check miro.com or even Draw.io, I think Miro allows you to have 2 workspaces for free.
Flowchart Maker & Online Diagram Software
Draw.io
October 25, 2024 at 6:24 AM
Hey! What do you mean with "game mechanics maps"? Not sure if I'm 100% understanding you. Thanks for the follow as well!
October 24, 2024 at 8:12 PM
3- Black
I don't know if you know/remember Black, but to me this was one one of the most technically mind-blowing experiences of PS2 generation. The moment you fire a RPG to a building and it windows shatter floor by floor still resonates in my memories.
October 24, 2024 at 8:09 PM
I'd love to be there as well ☺️
October 24, 2024 at 7:38 AM
2- Dark Souls III

This was the one that made me fall in love with the saga and it’s the one I recommend to anyone wanting to get into the genre. Beyond its superb combat design, it brings some QoL elements that make it one of the best soulslike experiences you can play.

DLCs are also a must.
October 23, 2024 at 4:04 PM
1- Mini Metro

One of the best examples of "less is more" applied to game design. Super intuitive and easy to learn, each level has a difficulty curve that grows slowly but never stops doing so. One of my go-to games in mobile.
October 23, 2024 at 11:22 AM
De cuando los míos solo eran dos bollitos de pan.
October 21, 2024 at 11:08 PM
aaand also teaching videogame design in a master's degree. Didn't see the education label 🤣
October 21, 2024 at 2:14 PM
Hello everyone! I'm Javi, I'm a game designer from Spain, currently working for Digital Legends (Activision) on Call of Duty Warzone Mobile.

It's really cool to see so many incredible devs around here! 😍
October 20, 2024 at 8:09 AM