It also rewards optimization, but not in a speed-run sense, more in a "reward / (time + effort)" way.
It also rewards optimization, but not in a speed-run sense, more in a "reward / (time + effort)" way.
No idea what the weapons do tho, the kinetic two hander gives you a rocket jump and that's literally the only thing I used the entire game.
No idea what the weapons do tho, the kinetic two hander gives you a rocket jump and that's literally the only thing I used the entire game.
The game also keeps you on your toes with the boss design.
The game also keeps you on your toes with the boss design.
But Geonor is really rough if you have no cold res. Get hit by one beam? Good luck being frozen for 7 days.
But Geonor is really rough if you have no cold res. Get hit by one beam? Good luck being frozen for 7 days.
Having a chest with rings with cold res before Geonor sounds like a good idea 1/n
Having a chest with rings with cold res before Geonor sounds like a good idea 1/n
If they add an auction house to the game and it turns out to be detrimental and has to be removed, people will riot. 3/3
If they add an auction house to the game and it turns out to be detrimental and has to be removed, people will riot. 3/3
Easy access to trading really changes the way you interact with the game and the way the economy works in the game 2/n
Easy access to trading really changes the way you interact with the game and the way the economy works in the game 2/n
These where the ideas that the designers had in 2017: www.pathofexile.com/forum/view-t...
Today, things have obviously changed (We have an automated currency exchange in the game. It's Alva in act 3)
1/n
These where the ideas that the designers had in 2017: www.pathofexile.com/forum/view-t...
Today, things have obviously changed (We have an automated currency exchange in the game. It's Alva in act 3)
1/n
There's joy in learning complex and difficult games, and no one in the community would judge or deride someone for not playing optimally. 4/4
There's joy in learning complex and difficult games, and no one in the community would judge or deride someone for not playing optimally. 4/4