Just Friends Visual novel
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justfriendsvn.bsky.social
Just Friends Visual novel
@justfriendsvn.bsky.social
Oficial Bsky page for Just Friends Visual Novel on patreon.com/join/justfriends_visualnovel
Play the game for free on yekkusu.itch.io/just-friends-visual-novel
November 28, 2025 at 4:10 PM
I'm not going to lie, sometimes I wish I could buy Aiden's sprites too. But having a different artist for sprites would be very weird. Either way, finishing the routes for Johan's soon. :)

#FurryVN #FurryGame #VisualNovel #JustFriendsVN
November 28, 2025 at 3:36 AM
I like how these backgrounds looks like drawing after applying the filters I've learned on them. At least they can do some good job until it gets to the point where I have enough for more art.

#FurryVn #FurryGame #VisualNovel #JustfriendsVN
November 26, 2025 at 6:20 PM
Pushing Johan's routes on the next build. I also added a new background to the game to better show the area they are in, it's quite hard to find good royalty free backgrounds until I can save for actual new art but hey, at least I can filter them!
#FurryGame #FurryVn #JustFriendsVN #VisualNovel
November 26, 2025 at 5:55 PM
Build 0.77 is now available for Tier 2 patrons! :D
If you're interested please consider supporting me on Patreon!
There's also a public build available on itch/io!
#VisualNovel #JustFriends #FurryVN #FurryGame
October 26, 2025 at 5:54 PM
I am now pushing Johan's routes into the game.
I also made the main text twice as fast on every single option just because I think it's fast on Windows but a bit slow on Linux, so I fixed the code.

Overall, I think by tomorrow morning Just Friends should be ready, maybe even today :)
#FurryGame
October 25, 2025 at 4:49 PM
Notification system updated. Help menu updated too :)
Thanks to patrons who complained the notification system could be a bit better to expose if you did a good or bad choice.

#furryvn #visualnovel #furrygame #JustFriendsVn
October 24, 2025 at 2:03 AM
I'm almost finishing Just Friends script for this month's build. I will also try to implement an enhancement for the Notification settings before I push the build out by the end of this week.
Thank you all for supporting of JustFriends. You guys are awesome. #FurryVN #FurryGame #visualNovel
October 23, 2025 at 9:40 PM
Hey there, Just Friends build 0.76 is up for Tier 2 patrons!
Thank you all for your support, and if you're interested in helping the project a bit I would appreciate. I desperately need to buy new hardware so my Pc won't die. :)

Thank you for your time <3

#FurryVN #FurryGame #VisualNovel
September 27, 2025 at 7:13 PM
New Build released on Patreon! :)
September 24, 2025 at 10:07 PM
Build 0.75 is now ready for Tier 2 patrons! :D
#FurryVN #VisualNovel #FurryGame
#JustFriendsVN
August 27, 2025 at 9:10 PM
Just Friends Early Public for Tier 1 patrons is now at version 0.63.
If you're a tier 1 patron, you can ask access to the password and link to download the build on Patreon! :)

This build will be put online for the public next year (meaning Tier 1 patrons have access to build that will be released+
August 19, 2025 at 6:07 PM
It's thanks to these awesome people that the current build was able to be released.

Thank you all for supporting the project this month guys.
May 27, 2025 at 1:47 AM
Just Friends Build 0.72 is now available for Patrons!
For more info you can go to both itch io or patreon page to read more about the news.
#FurryVisualNovel #FurryGame #VisualNovel
May 27, 2025 at 1:47 AM
I want to say thank you all for your support this month, guys.
This is a "mod" I added to the game to change the message on top of the patron's of the month's inside the game, just to post it here :)

Thank you all, every penny you donate to me helps a lot.
#JustFriendsVN #PatronsOfTheMonth
May 1, 2025 at 6:44 AM
Just Friends 0.71 is available for Patrons! To read more, click here: www.patreon.com/posts/just-f...

#FurryVN #FurryVisualNovel #FurryGame
April 26, 2025 at 9:46 PM
Finally: Path Finding is also available in the game. With it, you will be able to know if an option will lead to an encounter with someone else. Some times you may see other characters when going to these directions, and you can "swap" to their routes, but this option will help you navigate your day
April 10, 2025 at 2:58 AM
Notifications exists in this new engine, and they are disabled by default, when activated they will show a small notification on the top-left of the screen, telling you how approachable or friendly a character looks. Johan Karnal and Wagner all have different messages to match their personality!
April 10, 2025 at 2:58 AM
And the game automatically identify if the OS you're using is Android, if it is, you will be greeted with bigger buttons on the main game screen!
And all menus are touch compatible by the way, so it's easier to navigate through them!
April 10, 2025 at 2:58 AM
Dialog History now follows the default theme of the game, making everything looks way more consistent!
April 10, 2025 at 2:58 AM
The skip feature allows you to skip the whole game even if you never played it, this happens because in this new engine, you cannot quick skip characters by spamming clicks. But skip button is disabled by default, so you don't click on it by accident.
The new UI also separate buttons better.
April 10, 2025 at 2:58 AM
Settings have been enhanced to add a LOT of features, a new "master" volume slider is available, Window, Borderless and Exclusive Fullscreen can be activated at any time. Text Speed has five options and Skip Button together with Notifications and PathFinder are options to be enabled or Disabled.
April 10, 2025 at 2:58 AM
The Save and Load Data are unified screens no, it will dynamically change between load and save and it also unifies the Delete function, now Load and Save menus can delete the data by clicking in the button on the right of each card!
April 10, 2025 at 2:58 AM
Changelog, Credits and RoadMap were re-worked to use the same window, this ensure all menus have the same Layout. Changelogs also uses Arrows now to identify changes and even icons for characters!
April 10, 2025 at 2:58 AM
The new title Screen features a new design for the Title of the game, a window for celebrating the support of the patrons who are paying for that month's build (which is changed monthly), new links at the bottom and new buttons.
April 10, 2025 at 2:58 AM