i probably won't document as many of the smaller changes from this point on, like this one, but we will see.
anyway rule 78. i own all SMOKE
i probably won't document as many of the smaller changes from this point on, like this one, but we will see.
anyway rule 78. i own all SMOKE
in addition to stalls, there are now a couple urinals, which i've ported from the locker room in blue shift
in addition to stalls, there are now a couple urinals, which i've ported from the locker room in blue shift
the sink is now interactable, and i've replaced the wooden shelves with a mirror and moved the paper towels onto the counter
the sink is now interactable, and i've replaced the wooden shelves with a mirror and moved the paper towels onto the counter
this guy uses the dryer, because he has nothing better to do
this guy uses the dryer, because he has nothing better to do
splashing a bit of color in certain areas via light shafts
splashing a bit of color in certain areas via light shafts
added another witness to the great casserole tragedy of 200-
added another witness to the great casserole tragedy of 200-
took the little security camera from uplink and stuck it in the spot where barney spies on gordon from the surveillance room in blue shift. just make sure to RP walk past the scientist or else you'll break canon
took the little security camera from uplink and stuck it in the spot where barney spies on gordon from the surveillance room in blue shift. just make sure to RP walk past the scientist or else you'll break canon
scientists working at consoles and computers will now have audible typing sounds to accompany them! these types of changes are admittedly small, but i feel can add a lot to the game's atmosphere.
scientists working at consoles and computers will now have audible typing sounds to accompany them! these types of changes are admittedly small, but i feel can add a lot to the game's atmosphere.
an unused VOX welcome announcement has been restored.
wasn't quite sure where it would've been heard originally, so i decided to place it in the airlock before you're let into the labs.
an unused VOX welcome announcement has been restored.
wasn't quite sure where it would've been heard originally, so i decided to place it in the airlock before you're let into the labs.
the toxic waste spill has recieved a small makeover.
by editing the lightmaps, i've added a glow to the surrounding environment. i plan to do this with all instances of green goo.
the toxic waste spill has recieved a small makeover.
by editing the lightmaps, i've added a glow to the surrounding environment. i plan to do this with all instances of green goo.
the apache preparing for liftoff will actually fly up and away.
fun fact, the apache was just a cycler entity in the original map.
the apache preparing for liftoff will actually fly up and away.
fun fact, the apache was just a cycler entity in the original map.
also taken from the ps2 port, this train!
the original had broken textures and much simpler geometry.
i've also added glowing sprites to the barriers.
also taken from the ps2 port, this train!
the original had broken textures and much simpler geometry.
i've also added glowing sprites to the barriers.
taken from the ps2 port, this bit has been improved drastically. the offices now have windows, and the catwalk has guardrails.
taken from the ps2 port, this bit has been improved drastically. the offices now have windows, and the catwalk has guardrails.
beginning with... the tram ride
i've added an intro stinger, i think it fits nicely.
barney is without his sidearm and vest, as implied in blue shift, and you can now hear the guard on the other side of the door trying to unlock it for him.
take a look at barney, he'll look back at you!
beginning with... the tram ride
i've added an intro stinger, i think it fits nicely.
barney is without his sidearm and vest, as implied in blue shift, and you can now hear the guard on the other side of the door trying to unlock it for him.
take a look at barney, he'll look back at you!