Sir juaxix
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juaxix.bsky.social
Sir juaxix
@juaxix.bsky.social
Gamedev
Reposted by Sir juaxix
It makes me feel good honestly! A lot of people tell me they got into game development thanks to my assets, or used them during their time at school. That does really motivate me to create more, and better stuff!
June 5, 2025 at 10:20 AM
New fav small mobile game 🦕🦖🚙⛓️🎯
April 20, 2025 at 2:50 PM
Reposted by Sir juaxix
dungeon crawler (but you make the dungeon)
April 11, 2025 at 1:09 AM
Agares is known for helping you level up your knowledge easily and speedy. This is how the AI pictures the description of its apareance.
February 18, 2025 at 8:44 PM
Here we go again, SIGGRAPH 2024 - deep learning high level
youtu.be/NyLRcY0c0p4
[SIGGRAPH 2024] Categorical Codebook Matching for Embodied Character Controllers
YouTube video by Sebastian Starke
youtu.be
January 26, 2025 at 10:32 AM
Physics bug with characters over slopes in Warcraft Rumble
January 18, 2025 at 10:14 AM
👁️ 💡 📚
January 16, 2025 at 8:44 PM
Reposted by Sir juaxix
I've been jotting down a bunch of ideas, feature requests & bugs from the past few weeks of working with #unrealengine StateTrees:

timoxley.notion.site/Unreal-State...

Much of this will likely be obvious/todo but interested to hear thoughts cc @siggigg.bsky.social @jeanpaulsoftware.bsky.social
Unreal StateTree Bugs & Feature Requests | Notion
Bugs
timoxley.notion.site
December 19, 2024 at 6:08 PM
Axe throwing FP view 🎯🪓
December 4, 2024 at 9:29 PM
I finally did to the level 400 of sort nuts 🤪
December 4, 2024 at 9:26 PM
Looks like it feels better with an outline from @t_looman :) , plus fresnels, no enemy's health bars, improved the feedback of the damage
youtu.be/cPcpuByY_Sk #spellburst #unrealengine5 #madewithunreal #gamedev #indiedev #indiegaming
Spellburst Preview - some tweaks for the combat feedback
YouTube video by juaxix
youtu.be
October 25, 2024 at 6:33 PM
Making a game with 6 magic schools, 4 spells per school, plus 3 default spells and combination of the schools is hard. But I love my electric wyrm.
youtu.be/7bRI-JnjqRQ
Spellburst : improved combat feedback
YouTube video by juaxix
youtu.be
October 24, 2024 at 4:20 PM
Japanese figurine
October 6, 2024 at 10:24 AM
Projecting drawings into a scene
October 3, 2024 at 5:13 AM
Mapping render into a cube plus semisphere to give the feel of immersion #LeonardoDaVinci #projection
October 3, 2024 at 5:13 AM
This is a way to render & member the mips formula, banana for scale

#rendering #unreal #gamedev
October 3, 2024 at 5:11 AM
Good memories developing this game :)
Crash Bandicoot 4: It's About Time (2020) | Toys for Bob (Additional work by Beenox and Activision Shanghai) | Activision | PS4 and PS5

#PlayStation #VideoGames #CrashBandicoot #Activision #OutOfContext
September 25, 2024 at 9:16 AM
Reposted by Sir juaxix
Crash Bandicoot 4: It's About Time (2020) | Toys for Bob (Additional work by Beenox and Activision Shanghai) | Activision | PS4 and PS5

#PlayStation #VideoGames #CrashBandicoot #Activision #OutOfContext
September 24, 2024 at 4:11 AM
Los canales con ranas artísticas de Friburgo
September 14, 2024 at 7:42 AM
Una fuente/escultura mecánica en el museo Tinguely de Basilea
September 14, 2024 at 7:41 AM
Unos patos en Toulouse
September 14, 2024 at 7:39 AM