Juan M. Sancho
juanmsancho.bsky.social
Juan M. Sancho
@juanmsancho.bsky.social
Game designer, algorithm aficionado, expressive technology enthusiast and dedicated dilettante.

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Reposted by Juan M. Sancho
My new tiny and totally safe game EVALUATION is out on @itch.io for Free ✝️

toothandclaw.itch.io/evaluation

This emulated program will help you with:

- Faith & Self-worth
- Getting close to God
- Communing with the dead
- Seeing the future

Choice is an illusion.

#gamedev #horrorgames
May 29, 2025 at 8:18 PM
Reposted by Juan M. Sancho
this 1996 commercial for claritin sent me into flight or flight. an absolute psycho directed this
April 24, 2025 at 6:37 AM
With Valve's release of Team Fortress 2's source code, is it not clear that this is how games should "die"? Given to the players, to the public domain, like the guys at ID did it back in the day?
February 19, 2025 at 1:43 PM
that feel when you stumble upon a video essay youtube channel that mixes 3 or 4 seemingly unrelated esoteric interests you have (and it has <100k views per video) *cheff's kiss*
January 24, 2025 at 4:43 PM
Thinking of a new year with more micro games and web toys like this one, exploring strange interfaces and playful potential of minimal UIs (this Alien Typewriter is playable here synaut.itch.io/alien-typewr...)
December 29, 2024 at 10:25 PM
Reposted by Juan M. Sancho
In a video game, everything is a number.
A computer is a machine that manipulates numbers.
Therefore, videogame design should be about exploring how everything in the videogame can be manipulated for play.
Conservatism in videogame design is the doctrine that calls for only manipulating some numbers
December 10, 2024 at 8:43 AM
hi
November 21, 2024 at 11:33 AM