JTShock
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jtshock.bsky.social
JTShock
@jtshock.bsky.social
Jacob
He/him | 22 | Technical Designer at FIEA | Student and Game Developer
A new character joins the party! Drew one of my PC's in a new group im running for. Petri the Ratfolk Investigator!
#pathfinder2e #pf2e #ttrpg
August 13, 2025 at 2:43 PM
Repost to bring the faeries back
July 23, 2025 at 5:31 PM
My boys!!
July 11, 2025 at 12:59 AM
Created a Noir post processing material for #UE5 that also allows isolating specific objects to get pops of color. Going to experiment with having it be more lighting based so colored lights do this naturally.
#unrealengine #techart #shader #gamedev
May 28, 2025 at 11:24 PM
How I am feeling at the moment: frug
April 2, 2025 at 4:26 PM
4 of 4
Last animation for today I will share, but this is the Wall kick for the player. It took a bit of figuring out but I think it matches what our current game needs.
March 28, 2025 at 6:51 PM
3 of ???
This is the Charging attack animation. Overall I really liked it and is the first animation where I flipped between FK and IK on the feet and other motions. I should definitely use it more, like on hands and similar, but I just forget lol
#animation #maya #gamedev
March 28, 2025 at 6:49 PM
(Audio warning, I was listening to music when I recorded this)
2 of ???
The Grab and throw animation, along with the hold for keeping something over his head. I think it came out pretty good overall, even if it is a bit even in places.
March 28, 2025 at 6:47 PM
More animations? More animations!
I have been put on animating the main character so I've been really grinding. These are just some of what I have been working on.

1 of ???
#gamedev #gameanimation #maya #animation
March 28, 2025 at 6:40 PM
More animations! This time a headbutt where I experimented with a smear! #gamedev #maya #animation
I think i could go harder with a longer hold for the actual impact frame and a snapper return to normal. Will probably still make some edits.
March 17, 2025 at 3:41 PM
This is only the beginning of my animation journey for #gamedev. Finished my first walk cycle with Maya (and my first 3d animaiton lol) for a project I am working on.
#animation #3d #maya
March 10, 2025 at 7:38 PM
Sketching during lecture. Might be a future project. Been cooking it for a while and itching to make an FPS.

#art #sketch #gamedev #wip #indie #doodles
January 28, 2025 at 12:34 AM
Pre-game jam sketching! #FIEA #FIEAJAM #gamedev #art #horror
January 17, 2025 at 10:52 PM
And here is the pallet in case anyone wants to use it themselves.
January 3, 2025 at 8:02 PM
Wandering Wizard. This time using a random color pallet for a #palletchallenge. Probably going to do more since this was a fun exercise.
#art #sketch #fantasy #wizard #pf2e #pathfinder2e #dnd #RPG #TTRPG #GM #digital #paint
January 3, 2025 at 8:01 PM
Another Wandering Wizard. This time at a different pub for Trivia.
January 3, 2025 at 1:00 AM
Monster of the Day: The Sherdling Stalker
I imagine they lure rats into their mouths through stealing seeds or berries and also live in the storage rooms of antique stores or similar places.
#pathfinder #pf2e #fantasy #dnd #monster #art #concept #sketches
January 2, 2025 at 8:20 PM
Sketching some more. Trying to practice just going with the flow.

Might turn this into an NPC.

#pathfinder #dnd #fantasy #sketch #art #penandink #pf2e
December 30, 2024 at 8:52 PM
Merry Christmas!
December 24, 2024 at 11:31 PM
Hype for #PF2E Impossible playtest. Runesmith is super cool. Also, wanted to work on my posing and have something a bit more dynamic.
December 14, 2024 at 3:33 AM
Custom monster! My players should be fighting this soon >:)
#pathfinder #art #monster #PF2E #dnd
December 8, 2024 at 11:42 PM
November 2, 2024 at 11:49 AM
A WIP render for my current #gamedevelopment projevt for college. Here is the main character for my game, Ludilo
October 20, 2024 at 7:35 PM