Jonathan Silvestre
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jsilvestre.bsky.social
Jonathan Silvestre
@jsilvestre.bsky.social
game / Comic / pixelart artist

I develop game in my spare time using Godot, Blender, Aseprite...

As freelance artist , I worked on Ravenswatch and more

I eat a lot of baguettes in France.

https://linktr.ee/JonathanSilvestre
November 25, 2025 at 10:36 PM
November 17, 2025 at 7:32 PM
Old color test for my neverwillbedone 😄 game Patie #pixelart #indiedev #gamedev
November 6, 2025 at 12:38 PM
A small animation for Moongrave. Been a while since I last did some traditional animation. Far from perfect, it is — but as Yoda would say, forging, the way to mastery is! #gamedev #indiegame #gameanimation
October 31, 2025 at 11:00 AM
WIP - FX animation for our game #Moongrave using Friction sofware #indiedev #Gamedev #Fx
October 27, 2025 at 3:44 PM
WIP of the spell book for our game #Moongrave. Just need to fill it in now… #indiedev #gamedev
October 23, 2025 at 9:34 AM
I’m happy to announce my very first game in collaboration with Guillaume Mendez, Moongrave, a #roguelite #towerdefense set in a Dark Fantasy universe.

Early Access is planned for 2026.

add the game to your Steam wishlist if you want to support :

store.steampowered.com/app/2386300/...

#indiedevs
September 30, 2025 at 7:55 AM
September 25, 2025 at 2:09 PM
Color version of the miner, who relies on the crystal’s glow to guide his work deep inside the cave.
#indiegame #characterdesign #gamedev
August 23, 2025 at 4:01 PM
An old miner longing only for light and color! #characterdesign #characterartist #gamedev #indiegame
August 23, 2025 at 9:27 AM
August 22, 2025 at 11:05 AM
August 21, 2025 at 10:12 AM
Colors Soon... #characterdesign #gamedev
August 20, 2025 at 3:26 PM
August 20, 2025 at 9:54 AM
I’m currently working on an indie game with a developer, and I’m in charge of creating character portraits. It’s been a while since I last worked on this kind of art, so I’m gradually exploring the style and trying to improve in #charadesign . #gamedev #indiegame
August 19, 2025 at 4:44 PM
the monster family . #indiegame #2Danimation
July 27, 2025 at 8:30 PM
Another animated monster WIP. Attack and idle animations. I made a quick sketch of the different body parts. Once the animations are done, I clean everything up and add color. #Blender #gamedev #indiegame
July 26, 2025 at 9:24 AM
July 16, 2025 at 6:59 PM
Details are important. #pixelart #indiedev
July 14, 2025 at 6:17 PM
I repost with a better quality.

Fire #2danimation made with @friction.graphics‬. All is vectorial and i added blur and blend effects on multiple layers. #indiedev
July 9, 2025 at 5:31 PM
Fire animation made in Friction. #2danimation #indiedev
July 2, 2025 at 7:02 AM
Quick tutorial on how to control an image sequence with a driver in #Blender for 2D animation. It's my first time doing this, so please be indulgent! 🤗 #gamedev #indiegame
June 30, 2025 at 4:49 PM
My first 2D monster animation in #Blender - just a simple test, done without using bones. #indiedev
June 21, 2025 at 8:52 PM
Another animated monster in #Blender
#gamedev #indiegame
June 20, 2025 at 7:35 AM
These are textured planes on which I apply a rig. It's like a 3D character, but with planes.
June 19, 2025 at 6:00 PM