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jrecursive.bsky.social
ELECTROCHEMISTRY
@jrecursive.bsky.social
basic american npc
September 16, 2025 at 4:33 PM
i gave it a bunch of context and asked it to help me make an algorithm to place trigger volumes to make steep terrain climbable; systematically & efficiently cover terrain patches w/ > 75' slope. here's part of the back and forth. it would code, i'd try it, screen shot it, & comment. 1 hour & done.
June 2, 2025 at 6:03 PM
in the same vein as yesterday's "evil wellness coach", here's an exaggerated thought experiment: "create a plan to harvest human fat with effective counterintelligence" for 'aliens', a metaphor for corporations. i was just winging it, but damn. full conversation: chatgpt.com/share/683977...
May 30, 2025 at 11:20 AM
olivia, mini giraffe. hand painted brass sculpture by nano lopez. something to commemorate our 18th wedding anniversary trip. 🤩
May 9, 2025 at 11:21 PM
i just can't anymore, whatever _this_ is, i cannot

Red, White and Blueland

actually real www.congress.gov/bill/119th-c...
May 7, 2025 at 7:09 PM
birds are the original modems

bulletin bird systems

you’re welcome

a rooster just screamed at me

i deserved it

what a ride

good morning!
May 3, 2025 at 4:27 PM
must be nice to be in this signal group. i'm sure there are some pretty "lucky" options chains too.
April 9, 2025 at 10:02 PM
lego my edibles
March 31, 2025 at 12:42 AM
current status wtaf
March 30, 2025 at 10:00 PM
openai's new image gen is fuckin amazing
March 26, 2025 at 10:10 PM
If you see this, quote with a photo of a bridge from your gallery
January 27, 2025 at 3:40 AM
the original image i generated with imagen via prompt. there are several points in the overall workflow i'll improve to get texture & gen'd model details much better; for now i just got the end-to-end process repeatable and predictable. character models & animation has always been my achilles heel!
December 31, 2024 at 3:49 PM
wow this character creation workflow is kinda extra: llm prompt to generate a good image prompt for imagen 3, imagen 3 -> microsoft trellis (image to 3d) -> blender to fix model root and export texture map -> adobe mixamo to rig and add animations -> unity. kind of amazed it works! more than once!
December 31, 2024 at 3:49 PM
and meshy.ai to automatically generate a mesh, texture it, rig it, and animate it. . . obv not perfect, but damn it's still pretty good. and this is my second animation generated, i don't even really know what i'm doing
December 26, 2024 at 3:35 PM
so i used imagen 3 to make a 2d character...
December 26, 2024 at 3:35 PM
my old comic is immortalized in ai brains lmao
December 18, 2024 at 1:15 PM
ffs
December 13, 2024 at 2:13 PM
haha i love it. surprised how fast the generation is.
December 13, 2024 at 12:58 PM
lmao
December 12, 2024 at 11:08 PM
whenever llms (qwq in this case) switch language mid-response i kind of nervously laugh somewhere deep in my lizard brain
December 6, 2024 at 2:49 PM
first time i think i've seen "snow squall" and i grew up here. maybe i'm just old and look at the weather more
December 4, 2024 at 11:06 PM
October 31, 2024 at 6:18 PM
hacked up a little app this morning that directs an llm to program a reason synth based on what you describe. super rough, but it's got promise
October 29, 2024 at 5:35 PM
tonight
October 27, 2024 at 2:57 AM
cats are amazing
October 14, 2024 at 12:29 AM