Joshcv
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joshcv.bsky.social
Joshcv
@joshcv.bsky.social
Shiny killer, gamesman, he/him, joshcvids@gmail.com
to be fair, this knowledge isn't yet known, even to the pizza restaurants
February 27, 2025 at 8:03 PM
I live for the bad dice rolls, I'm in
February 1, 2025 at 2:01 PM
I described my time with the first game as getting the feeling of my paycheck finally being deposited. Feeling like "ok I think I'm good, everything's fine" several different times with stretches of uncertainty in between. Can't wait to jump into Starward Vector this weekend!
February 1, 2025 at 1:38 PM
See the end of my piece for general rules for my challenge run with examples and suggestions! Thank you for reading! open.substack.com/pub/joshcv/p...
How to Play Citizen Sleeper: Imagination & Player Freedom
Bring imagination back to the RPG.
open.substack.com
January 31, 2025 at 12:48 PM
That is the true humanity of the Sleeper. We have the ability to choose, to live,to be wrong, to change.
January 31, 2025 at 12:47 PM
The challenge run I had set for myself playing Citizen Sleeper only allowed me to make certain choices until all of my choices were brought into question by Castor.
January 31, 2025 at 12:47 PM
These systems are not simply for the niche indie market either. Ever heard of Elden Ring? Baldur’s Gate? Pokémon?
January 31, 2025 at 12:46 PM
The wheel offers the closest thing to player freedom a game can, like this interaction I had with Ankhita while fixing her spaceship.
January 31, 2025 at 12:45 PM
Citizen Sleeper represents interactions with a wheel that fills as you take actions. When the wheel is filled and dialogue is triggered, an implied relationship has formed with the character. Each tick on the wheel is an interaction for the player to imagine.
January 31, 2025 at 12:44 PM
Subscribe on substack for free! It helps out a lot and you’ll get the piece straight to your inbox Friday when I publish!
January 29, 2025 at 12:12 PM