Jordan Moss
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jordanmossy.bsky.social
Jordan Moss
@jordanmossy.bsky.social
Senior hard surface artist @ Rebellion 🔫🤖🚁
Previously @ Creative Assembly & Splash Damage
All views are my own!
That's almost big enough for a default cube
November 14, 2024 at 7:47 PM
🏴󠁧󠁢󠁷󠁬󠁳󠁿
November 14, 2024 at 9:41 AM
Believe this is @ohle.bsky.social's image.
Quite often it's exactly as shown, but I've worked on projects that'll group parts not expected to swap or change, like the grip + lower receiver.
It's usually split into attachment parts per material.
November 11, 2024 at 9:17 AM
Now that's a dangerous kind of logic you have there.
It's almost like if you had a machine that prints money, money itself becomes useless.
October 23, 2024 at 9:21 AM
Macaroniville
October 22, 2024 at 8:03 PM
Very true, I think there's a clear discrepancy between saying how you feel about things you've experienced and venting though.
Everyone in industry knows of it and has experienced it, most of the time it's not spoken about due to the fact that outside influence means nothing and change nothing.
October 22, 2024 at 7:53 PM
I've experienced this most of my career bar a few exceptions that were ultimately cancelled.
It really is hard these days to be deeply involved in a games development that you can actually influence.
The blind leading the blind is the killer of creativity in a lot of these scenarios.
October 22, 2024 at 7:37 PM
u-nye-loo-lay-doo
October 22, 2024 at 7:19 PM
I get one daily that's like "hello dear"
October 22, 2024 at 7:17 PM
I can also guarantee this lowers the overall virility of the market.
What lowers overall market stability and normalised prices?
Flooding said market with undervalued low effort content.
October 22, 2024 at 5:39 PM
Based upon it yea, had to change a few bits and bobs to make sure there weren't licencing isdues
October 21, 2024 at 12:35 PM
No, lol
The shape still exists on it, that was an issue, specifically a letter.
I'd be very surprised if anyone spots what was said to be a possible issue.
October 21, 2024 at 8:49 AM
Thanks, it was one of the props I managed to have a bit of a say in how it turned out
October 20, 2024 at 10:09 PM
I forget what I own lol.
That is in fact the sight
October 20, 2024 at 9:37 PM
October 20, 2024 at 8:55 PM
Thanks man, surprisingly using the thickness maps to drive the wide edge wear is a huge proponent of that.
It's a balance as with worn plastics you get that wide weathering and tight edge stressing.
It's always a battle and needs tweaking for all sizes and shapes
October 20, 2024 at 5:57 PM