Rendered with @pinakographos.bsky.social‘s techniques in @blender.org
Rendered with @pinakographos.bsky.social‘s techniques in @blender.org
Really cool tool I just found for generating CSS easing functions online by @matthiasmartin.dev
Really cool tool I just found for generating CSS easing functions online by @matthiasmartin.dev
threejs.org/changelog/?r...
threejs.org/changelog/?r...
i will never finish setting up my iPhone if the last thing to set up is apple intelligence.
adrew
i will never finish setting up my iPhone if the last thing to set up is apple intelligence.
adrew
I’m surprised how much the UX has “converged” between the platforms, especially around app management
I’m surprised how much the UX has “converged” between the platforms, especially around app management
This should be a gentle introduction into volume raymarching and a good starting point for some really cool effects 🌫
Check it out:
👇👇👇
www.youtube.com/watch?v=8P33...
☝☝☝
#gamedev #unity3d
This should be a gentle introduction into volume raymarching and a good starting point for some really cool effects 🌫
Check it out:
👇👇👇
www.youtube.com/watch?v=8P33...
☝☝☝
#gamedev #unity3d
this *constantly* gets in the way when using a tablet to draw straight lines, and lord help you if you want to draw a dashed line
this *constantly* gets in the way when using a tablet to draw straight lines, and lord help you if you want to draw a dashed line
the "stuck" query
```css
@container scroll-state(stuck: top) {
box-shadow: var(--shadow-5);
border-radius: var(--radius-3);
margin: var(--size-5);
}
```
article coming soon!
(currently in Canary experiments)
the "stuck" query
```css
@container scroll-state(stuck: top) {
box-shadow: var(--shadow-5);
border-radius: var(--radius-3);
margin: var(--size-5);
}
```
article coming soon!
(currently in Canary experiments)