Jonathan Oberg
jonathanoberg.bsky.social
Jonathan Oberg
@jonathanoberg.bsky.social
I do some game dev stuff, mostly using Clickteam Fusion.

I also make generative art using Geometer's Sketchpad.
One of the things I enjoy about roguelike deckbuilders is how there are multiple valid builds, even if many of them are silly or "suboptimal".

I'm less familiar with physical tabletop card games than pc games, but I would imagine they each have some of that aspect in common.
November 25, 2025 at 9:37 PM
I'm a little disappointed that I lost motivation after making just a few pieces of generative art for Genuary, but the ones I did make turned out well.
February 16, 2025 at 12:21 AM
Here's the code that makes it work.
February 10, 2025 at 3:01 AM
It worked out pretty well for Georgia O'Keeffe too, so it looks like you're in good company.
February 10, 2025 at 2:57 AM
Great work so far!

I'm interested in seeing what else you come up with.
January 3, 2025 at 5:48 AM
I really like this color scheme, the pattern is really cool too.
December 23, 2024 at 8:34 PM
I'm just now realizing that I can't upload the full resolution image on bluesky, lol.
December 23, 2024 at 8:31 PM
I find pen plotter art to be so fascinating. I don't have the space or money to get started, but it's something I intend to experiment with at some point in the future.

This one in particular turned out great!
December 12, 2024 at 10:40 PM
This reminds me of the art style of Chris Foss. Very cool.
December 12, 2024 at 10:37 PM
I disagree on a lot of the specifics, but I am sympathetic towards people losing their jobs to automation, regardless of the type of work or the type of automation. If the economic benefits of automation were more evenly distributed there are cases where that could offset the environmental costs.
December 12, 2024 at 3:47 AM
In a best case scenario, being able to make video games using an AI game engine would lower the bar for entry, with both good and bad effects.

We might see a few genuinely interesting or even good games from people who otherwise wouldn't give game dev a shot, and a mountain of garbage too.
November 28, 2024 at 8:56 AM