Jon Valdés
jon-valdes.bsky.social
Jon Valdés
@jon-valdes.bsky.social
Wearing all the hats I possibly can at the Frostbite Rendering team
Reposted by Jon Valdés
I’m excited to announce the release of Spark 1.3 and the launch of spark.js, our new JavaScript API for real-time GPU texture compression on the web.

ludicon.com/sparkjs
spark.js
Real-Time GPU Texture Codecs for the Web
ludicon.com
August 6, 2025 at 11:04 PM
Reposted by Jon Valdés
I'm so happy to share that the stairs update is liiiiiive. This is by far our biggest update that we've been cooking since *checks calendar* omg, since March x_x Huge thanks to everyone who helped us test it while in beta <3

Now lemme walk you through some of the new shinies 🧵
July 29, 2025 at 12:02 PM
Reposted by Jon Valdés
I made a video essay! It's a love letter to 3d software crammed in between several hate notes about 3d software companies. Maybe it can be something you put on in the background while you do art. :) www.youtube.com/watch?v=I4md...
For-Profit (Creative) Software
YouTube video by EndVertex
www.youtube.com
March 16, 2025 at 4:31 PM
Reposted by Jon Valdés
I just released the Museum of All Things version 1.0!!! You can find it at mayeclair.itch.io/museum-of-al...
February 25, 2025 at 12:33 AM
Reposted by Jon Valdés
Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:

www.youtube.com/watch?v=jusW...

It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
Rendering Tiny Glades With Entirely Too Much Ray Marching
YouTube video by Graphics Programming Conference
www.youtube.com
December 5, 2024 at 2:19 AM