Currently working on DoubleShake by Rightstick Studios
He/Him, adult
Pfp by knebulanight.bsky.social
I do 3D model commissions on Kofi. Comms are Open.
https://ko-fi.com/jollyfish59059/commissions
(well I was off by a day when I finished but ye)
His OC Chloe.
Hoodie's hood can be toggled on and off.
Comes with pot and blob form for accessories.
The eyes and mouth are able to be swapped around to mix and match.
(well I was off by a day when I finished but ye)
His OC Chloe.
Hoodie's hood can be toggled on and off.
Comes with pot and blob form for accessories.
The eyes and mouth are able to be swapped around to mix and match.
This is Agartha Ker Beth (Center, Left, Right head respectively)
She/Her/They
A sorta rehabilitator type underworld creature. Sends people to a dimension of abstract therapy (and pain if you're real evil).
Rigging clothes is a pain in the ass btw.
This is Agartha Ker Beth (Center, Left, Right head respectively)
She/Her/They
A sorta rehabilitator type underworld creature. Sends people to a dimension of abstract therapy (and pain if you're real evil).
Rigging clothes is a pain in the ass btw.
To start, I'm working on a test map for [platform racer] sonic r like thing game. This one is probably a little too short but for now it'll let me test all the mechanics I hope, just need to make some props and code the stuff.
To start, I'm working on a test map for [platform racer] sonic r like thing game. This one is probably a little too short but for now it'll let me test all the mechanics I hope, just need to make some props and code the stuff.
Here's Giga Guy (formerly a shyguy OC) and Cyclon (robot based on modified Charmy Sprites from a SRB2 mod)
Here's Giga Guy (formerly a shyguy OC) and Cyclon (robot based on modified Charmy Sprites from a SRB2 mod)
(Had to redesign the Blue Dragoon on the fly since my original sketch it was just a ball with a dot eye, worth it imo.)
Might use these later for something.
(Had to redesign the Blue Dragoon on the fly since my original sketch it was just a ball with a dot eye, worth it imo.)
Might use these later for something.
Fly - Gets 1-2 extra jumps, higher platforming, cross gaps easier.
Crash - Breaks obstacles. Hits nearby racers harder.
Shoot - Can shoot various triggers to open paths. Can hit other racers from afar without items. Slowest but best acceleration.
Fly - Gets 1-2 extra jumps, higher platforming, cross gaps easier.
Crash - Breaks obstacles. Hits nearby racers harder.
Shoot - Can shoot various triggers to open paths. Can hit other racers from afar without items. Slowest but best acceleration.
Run, Fly, Crash, and Shoot.
Ideally, with only 4 types, balance will be simpler with less of a severe difference in whatever meta forms. Tho making 3-4 types of shortcuts will make tracks harder to keep fair.
Run, Fly, Crash, and Shoot.
Ideally, with only 4 types, balance will be simpler with less of a severe difference in whatever meta forms. Tho making 3-4 types of shortcuts will make tracks harder to keep fair.
As a reminder I do Commissions.
This'll be a thread since I have more than 4 images to show, some animations too.
As a reminder I do Commissions.
This'll be a thread since I have more than 4 images to show, some animations too.
The Face Selector object can be hidden or otherwise shrunk to a very small size and hidden inside the model when not needed.
The Face Selector object can be hidden or otherwise shrunk to a very small size and hidden inside the model when not needed.