(gist in the replies)
LowLevelMesh shape shifting by interpolating between two signed distance fields and meshing with marching cubes
(gist in the replies)
LowLevelMesh shape shifting by interpolating between two signed distance fields and meshing with marching cubes
(gist in the comments)
LowLevelMesh with multiple parts and material indexing
(gist in the comments)
LowLevelMesh with multiple parts and material indexing
(code in the comments)
LowLevelMesh sphere to circular plane morph using Metal compute shader
(code in the comments)
LowLevelMesh sphere to circular plane morph using Metal compute shader
There are a number of writing feeds set up that you can add to your feeds. They each have their own rules for what shows up there so check the feed descriptions. I'll comment some of the ones I'm aware of below!
There are a number of writing feeds set up that you can add to your feeds. They each have their own rules for what shows up there so check the feed descriptions. I'll comment some of the ones I'm aware of below!