Johnny (Void Walker Press)
johnnyiii.bsky.social
Johnny (Void Walker Press)
@johnnyiii.bsky.social
Artist.
Game Dev.
"Let's make games and chill."
Absolutely agree. I loved how the character designs rode on the line between historical and straight up BDSM, and you get like armored leather daddies with swords.
December 24, 2025 at 12:44 AM
As far as I'm aware it's per app, and all the controls get turned into regular objects as soon as you save to a non app format.
December 22, 2025 at 5:10 PM
I think it might vary genre to genre. I'm at a loss what the hit/hurt box is for fighting games because this thread made me triple guess my self, but in an FPS I'm pretty sure its just the collision around the characters body that registers being shot.
December 22, 2025 at 3:24 AM
Solomon Grundy?
December 4, 2025 at 6:08 AM
My 9th grade English teacher told me Art wasn't a real job, and I was like "Pfft. We'll see about that."

Been flailing desperately ever since.
November 23, 2025 at 9:21 PM
🎶Ghost Ride The Whip🎶
November 23, 2025 at 9:05 PM
In that respect its probably better to have a single large map like Skyrim or Fallout4 than it is to have several different planets in what essentially tends to feel like several different themed amusement parks with restricted areas you're not allowed into.
November 23, 2025 at 8:35 PM
I feel like the more sandboxy and openended games are the less compelling the narrative content is at pulling you in. One of the major issues I've noticed specifically with space centric games is that that ironically space travel actually makes the worlds feel smaller rather than larger.
November 23, 2025 at 8:32 PM
At some point the novelty will wear off, if it hasn't already.
November 20, 2025 at 5:51 AM
The least interesting person in the cast.
November 13, 2025 at 6:44 AM
Mermaid. The creepy monster kind. Not the pretty nice kind.
November 13, 2025 at 6:23 AM
Who you gonna call?
October 28, 2025 at 2:14 PM
Renew!
October 14, 2025 at 7:11 PM
Apparently it also doesn't have Sam, Quorra, or even Tron in it. Wtf?!
October 12, 2025 at 10:53 AM
Modeling & Animating in Softimage was just heavenly.
September 30, 2025 at 12:19 PM
critical thinking skills.
September 23, 2025 at 9:24 AM
Get crazy with it and Make 47's mission to go back in time and kill himself... And you get to play as both.
September 19, 2025 at 2:58 PM
Considering its core audience is now 20 years older... thats kinda dope.
August 29, 2025 at 10:35 PM