Johanna Janiszewski
johannamakesgames.bsky.social
Johanna Janiszewski
@johannamakesgames.bsky.social
she/her
Game Designer 🎮
Game Producer 📋
Game Development Teacher 👩‍💻 (all age groups)
How do you go about #accessibility on your webpage? Do you use a framework or do you make it yourself? Let me know, I am curious.
October 15, 2025 at 1:03 PM
Was that a bit excessive? Maybe. But we were fed up with our years old Wordpress theme. So an overhaul was overdue. I still have to fix some issues, but at least now I actually have control over the page. 👇
October 15, 2025 at 1:03 PM
That goes not so well:
• I am still not sure on how to handle art

What can I improve?
• find out what needs to be represented in art

Next steps:
• set up prototype
• fill in feature matrix
August 9, 2025 at 4:34 PM
Its important to note that the plugin alone will not make the complete game accessible to blind players. The game needs to be designed in a way to work with it properly.

Just reading the menu and HUD will likely not enable a blind player to play the game.

#gamedev
#a11y
August 7, 2025 at 1:19 PM
I explored the the accessibility plugin and played around a bit, but I think to understand it fully, I will have to consult the documentation.

Has anyone done the course and can tell their experience with the project? Did I miss something or are some elements just not screenreader friendly?

👇
August 7, 2025 at 1:18 PM
I am not sure if this is on me, but I also could only hear the HUD read out when using the cursor. I could not reach them with the arrow or tab buttons.

I assume the game is not playable for a #blind person that way.

👇
August 7, 2025 at 1:17 PM
After being not sure if this was a bug, or a design flaw, I looked at the pop up in the game and where was no accessibility script attached, which I find weird. Why only read the menus and HUD?

👇
August 7, 2025 at 1:16 PM
As far as I can tell, the text to speech is only triggered on the menu and HUD UI. Other UI, like a pop up in the game that told me to press space to pick up an object, is not read.

👇
August 7, 2025 at 1:16 PM
The project uses the free accessibility plugin by MetalPop Games. assetstore.unity.com/packages/too...

The plugin makes the UI accessible with screenreaders by allowing to give UI elements, such as labels or buttons alt texts.

I can test that in the Unity editor, which is very convenient.
👇
UI Accessibility Plugin (UAP) | GUI Tools | Unity Asset Store
Use the UI Accessibility Plugin (UAP) from MetalPop Games on your next project. Find this GUI tool & more on the Unity Asset Store.
assetstore.unity.com
August 7, 2025 at 1:15 PM
Last time I wrote that I did not have a chance yet to have a look into the example project in Unity - and that is completely on me.

The instructions on how to do it were in the first course, I just did not see it. 🤦

So, Before I venture into the next unit, I will have a look into the project.

👇
August 7, 2025 at 1:14 PM
This is how it went:

It's been a while. Life was doing its thing and I did not get around to continue with the course. But now I am back!

👇
August 7, 2025 at 1:13 PM
The next step is getting feedback on my idea - so I am asking you dear reader to give me feedback on my idea. What do you think about: Minimalistic #SurvivalGame - a tongue in cheek story survival game. Can you survive on a deserted island with nothing but a potato? Let me know, I am curious!
May 10, 2025 at 2:45 PM
I am supposed to set an accessibility focus, and I will go with making the game accessible for #blind players, since I did not do that before and since most games are not accessible to them yet.

👇
May 10, 2025 at 2:44 PM
Then I get some tips on how to do inclusive worldbuilding. My game will probably not feature any characters or societies, which feels a bit like cheating. But on the other hand, I won't get stuck in my own head overthinking everything, so I count that as a win.

👇
May 10, 2025 at 2:44 PM
So I will have to learn how to do model one in @blender.org . A potato might be doable... right? At least I hope so.

👇
May 10, 2025 at 2:44 PM
The game is called "Minimalistic survival game" and revolves around surviving on a deserted island with nothing but a potato. 🥔

I also always wanted to use @kenney.nl game assets in a project. So I will do that as well. There is even a low poly food package, but it does not feature a potato!

👇
May 10, 2025 at 2:43 PM
By choosing one of my old ideas, I know that the game concept is small by design. And I made a game with which outcome I was not satisfied back in 2019 and which I always wanted to revisit at some point.

👇
May 10, 2025 at 2:42 PM
The course provides me with some genres that I could choose from and that are "easy" to do, but I already have an idea on my own.

In the past, I participated in the one hour game jam quite a few times, which is always great fun. The jam is about creating a tiny game experience in just an hour.

👇
May 10, 2025 at 2:41 PM
This is how it went:

After a lot of theoretical input and research, I finally get to do some game development! Yeah!

But first, I need an idea on what to develop. I want it to be a very small idea, so that there a realistic chance for me to finish the project at some point.

👇
May 10, 2025 at 2:41 PM
yeah thanks now I have another thing to keep me awake at night
April 5, 2025 at 10:01 AM