jknitt.bsky.social
@jknitt.bsky.social
This is still a WIP. Next steps: adding drag force to underwater bubbles, increasing voxel resolution, velocity vorticity, lifetime attributes, and boosting substeps for better croc collision accuracy. Feedback is greatly appreciated! #Blender3D #FlipFluids
December 27, 2024 at 10:05 AM
Here’s a quick look at what I’m working on: animated hippo playing in water, using Flip Fluids in Blender. Would love to hear your thoughts or any suggestions!
#Blender3D #FlipFluids #3DAnimation #CGArtist #BlenderCommunity #WIP #FluidSimulation #DigitalArt #AnimationProcess #BlenderRender #CGWork
December 22, 2024 at 2:44 PM