Games | animations
The boring machine can now finally bore!
Thank you all for your great feedback 🙏🏻 I did spend day 400 just replying to you all!
now, what cool gameplay could there be for this VERY overpowered worm? Now is the time for suggestions!
The boring machine can now finally bore!
Thank you all for your great feedback 🙏🏻 I did spend day 400 just replying to you all!
now, what cool gameplay could there be for this VERY overpowered worm? Now is the time for suggestions!
Hovebike first pass. Flotation, propellers and kick-off VFX added! Hoverbikes will not be common in the game, but there will be some by the end! (And other weird s***t)
#solodev #IndieGameDev
Hovebike first pass. Flotation, propellers and kick-off VFX added! Hoverbikes will not be common in the game, but there will be some by the end! (And other weird s***t)
#solodev #IndieGameDev
I implemented wheel-less driving to prepare for hover bikes/craft, flying units and something even cooler down the line. I am honestly surprised at how fun the gameplay is with a floaty hover-unit! #IndieGameDev #gamedev #hoverbike
I implemented wheel-less driving to prepare for hover bikes/craft, flying units and something even cooler down the line. I am honestly surprised at how fun the gameplay is with a floaty hover-unit! #IndieGameDev #gamedev #hoverbike
I may have turned the deformation value too high on the new school bus vehicle type :D
What has not been talked about too much is that the project now has had a writer on board and we have been writing the story in earnest
#realtimeVFX #solodev
I may have turned the deformation value too high on the new school bus vehicle type :D
What has not been talked about too much is that the project now has had a writer on board and we have been writing the story in earnest
#realtimeVFX #solodev
The effect has been making its rounds online for Unreal and I WANTED IT FOR UNITY! and Finally I have it in my game. It is so nice to get rid of the nasty seams in my procedural mesh based world!
#wishlistwednesday #VFX #UNITY
The effect has been making its rounds online for Unreal and I WANTED IT FOR UNITY! and Finally I have it in my game. It is so nice to get rid of the nasty seams in my procedural mesh based world!
#wishlistwednesday #VFX #UNITY
AI got upgrade where they can break a pattern where you chip away at their health from afar. Playtest build updated. #buildinpublic #indiegame
AI got upgrade where they can break a pattern where you chip away at their health from afar. Playtest build updated. #buildinpublic #indiegame
#IndieGameDev #indiegame
#IndieGameDev #indiegame
#indiegames #solodev #unity3d #madmax
#indiegames #solodev #unity3d #madmax
Still nearly not done, but we added some physical sounds to the UI's. I think they wonderfully add to the feel. HDD clicking when new data is accessed and fat keyboard sounds when navigating. We still need much more PC beeper sounds! getting there! #indiegames
Still nearly not done, but we added some physical sounds to the UI's. I think they wonderfully add to the feel. HDD clicking when new data is accessed and fat keyboard sounds when navigating. We still need much more PC beeper sounds! getting there! #indiegames
I have fixed dozens of bugs and added playtest specific features. Polish polish polish! #IndieGameDev #unity3d #wishlistwednesday
I have fixed dozens of bugs and added playtest specific features. Polish polish polish! #IndieGameDev #unity3d #wishlistwednesday